Lines Matching defs:UnixSocketConnection
35 class UnixSocketConnection;
46 // UnixSocketConnection::ConsumeDataInReadBuffer()). To access members
110 std::unique_ptr<UnixSocketConnection> AcceptConnection();
119 // UnixSocketConnection is used to communicate between server and client.
122 // UnixSocketConnection binds to a IOEventLoop, so it writes messages to fd
124 // messages, UnixSocketConnection uses a buffer to store to-be-sent messages.
127 // In UnixSocketConnection, although user can send messages concurrently from
130 // properly, the thread creating/destroying UnixSocketConnection should be
132 class UnixSocketConnection {
138 explicit UnixSocketConnection(int fd)
148 static std::unique_ptr<UnixSocketConnection> Connect(
151 ~UnixSocketConnection();