// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example; public final class Color { private Color() { } public static final byte Red = 1; public static final byte Green = 2; public static final byte Blue = 8; public static final String[] names = { "Red", "Green", "", "", "", "", "", "Blue", }; public static String name(int e) { return names[e - Red]; } }