/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.replica.replicaisland; public class CrusherAndouComponent extends GameComponent { private ChangeComponentsComponent mSwap; public CrusherAndouComponent() { super(); setPhase(ComponentPhases.THINK.ordinal()); reset(); } @Override public void reset() { mSwap = null; } @Override public void update(float timeDelta, BaseObject parent) { GameObject parentObject = (GameObject)parent; if (mSwap.getCurrentlySwapped()) { if (parentObject.touchingGround()) { parentObject.setCurrentAction(GameObject.ActionType.IDLE); } } else { InputSystem input = sSystemRegistry.inputSystem; if (input.getTouchScreen().getTriggered(sSystemRegistry.timeSystem.getGameTime())) { parentObject.setCurrentAction(GameObject.ActionType.ATTACK); mSwap.activate(parentObject); } } } public void setSwap(ChangeComponentsComponent swap) { mSwap = swap; } }