/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.app; import android.content.Loader; import android.os.Bundle; import android.util.Log; import android.util.SparseArray; /** * Interface associated with an {@link Activity} or {@link Fragment} for managing * one or more {@link android.content.Loader} instances associated with it. */ public interface LoaderManager { /** * Callback interface for a client to interact with the manager. */ public interface LoaderCallbacks { /** * Instantiate and return a new Loader for the given ID. * * @param id The ID whose loader is to be created. * @param args Any arguments supplied by the caller. * @return Return a new Loader instance that is ready to start loading. */ public Loader onCreateLoader(int id, Bundle args); /** * Called when a previously created loader has finished its load. Note * that normally an application is not allowed to commit fragment * transactions while in this call, since it can happen after an * activity's state is saved. See {@link FragmentManager#openTransaction() * FragmentManager.openTransaction()} for further discussion on this. * * @param loader The Loader that has finished. * @param data The data generated by the Loader. */ public void onLoadFinished(Loader loader, D data); } /** * Ensures a loader is initialized and active. If the loader doesn't * already exist, one is created and (if the activity/fragment is currently * started) starts the loader. Otherwise the last created * loader is re-used. * *

In either case, the given callback is associated with the loader, and * will be called as the loader state changes. If at the point of call * the caller is in its started state, and the requested loader * already exists and has generated its data, then * callback. {@link LoaderCallbacks#onLoadFinished} will * be called immediately (inside of this function), so you must be prepared * for this to happen. */ public Loader initLoader(int id, Bundle args, LoaderManager.LoaderCallbacks callback); /** * Creates a new loader in this manager, registers the callbacks to it, * and (if the activity/fragment is currently started) starts loading it. * If a loader with the same id has previously been * started it will automatically be destroyed when the new loader completes * its work. The callback will be delivered before the old loader * is destroyed. */ public Loader restartLoader(int id, Bundle args, LoaderManager.LoaderCallbacks callback); /** * Stops and removes the loader with the given ID. */ public void stopLoader(int id); /** * Return the Loader with the given id or null if no matching Loader * is found. */ public Loader getLoader(int id); } class LoaderManagerImpl implements LoaderManager { static final String TAG = "LoaderManagerImpl"; static final boolean DEBUG = true; // These are the currently active loaders. A loader is here // from the time its load is started until it has been explicitly // stopped or restarted by the application. final SparseArray mLoaders = new SparseArray(); // These are previously run loaders. This list is maintained internally // to avoid destroying a loader while an application is still using it. // It allows an application to restart a loader, but continue using its // previously run loader until the new loader's data is available. final SparseArray mInactiveLoaders = new SparseArray(); Activity mActivity; boolean mStarted; boolean mRetaining; boolean mRetainingStarted; final class LoaderInfo implements Loader.OnLoadCompleteListener { final int mId; final Bundle mArgs; LoaderManager.LoaderCallbacks mCallbacks; Loader mLoader; Object mData; boolean mStarted; boolean mRetaining; boolean mRetainingStarted; boolean mDestroyed; boolean mListenerRegistered; public LoaderInfo(int id, Bundle args, LoaderManager.LoaderCallbacks callbacks) { mId = id; mArgs = args; mCallbacks = callbacks; } void start() { if (mRetaining && mRetainingStarted) { // Our owner is started, but we were being retained from a // previous instance in the started state... so there is really // nothing to do here, since the loaders are still started. mStarted = true; return; } if (mStarted) { // If loader already started, don't restart. return; } if (DEBUG) Log.v(TAG, " Starting: " + this); if (mLoader == null && mCallbacks != null) { mLoader = mCallbacks.onCreateLoader(mId, mArgs); } if (mLoader != null) { if (!mListenerRegistered) { mLoader.registerListener(mId, this); mListenerRegistered = true; } mLoader.startLoading(); mStarted = true; } } void retain() { if (DEBUG) Log.v(TAG, " Retaining: " + this); mRetaining = true; mRetainingStarted = mStarted; mStarted = false; mCallbacks = null; } void finishRetain() { if (mRetaining) { if (DEBUG) Log.v(TAG, " Finished Retaining: " + this); mRetaining = false; if (mStarted != mRetainingStarted) { if (!mStarted) { // This loader was retained in a started state, but // at the end of retaining everything our owner is // no longer started... so make it stop. stop(); } } if (mStarted && mData != null) { // This loader was retained, and now at the point of // finishing the retain we find we remain started, have // our data, and the owner has a new callback... so // let's deliver the data now. callOnLoadFinished(mLoader, mData); } } } void stop() { if (DEBUG) Log.v(TAG, " Stopping: " + this); mStarted = false; if (!mRetaining) { if (mLoader != null && mListenerRegistered) { // Let the loader know we're done with it mListenerRegistered = false; mLoader.unregisterListener(this); mLoader.stopLoading(); } mData = null; } } void destroy() { if (DEBUG) Log.v(TAG, " Destroying: " + this); mDestroyed = true; mCallbacks = null; if (mLoader != null) { if (mListenerRegistered) { mListenerRegistered = false; mLoader.unregisterListener(this); } mLoader.destroy(); } } @Override public void onLoadComplete(Loader loader, Object data) { if (DEBUG) Log.v(TAG, "onLoadComplete: " + this + " mDestroyed=" + mDestroyed); if (mDestroyed) { return; } // Notify of the new data so the app can switch out the old data before // we try to destroy it. mData = data; callOnLoadFinished(loader, data); if (DEBUG) Log.v(TAG, "onLoadFinished returned: " + this); // We have now given the application the new loader with its // loaded data, so it should have stopped using the previous // loader. If there is a previous loader on the inactive list, // clean it up. LoaderInfo info = mInactiveLoaders.get(mId); if (info != null && info != this) { info.destroy(); mInactiveLoaders.remove(mId); } } void callOnLoadFinished(Loader loader, Object data) { if (mCallbacks != null) { String lastBecause = null; if (mActivity != null) { lastBecause = mActivity.mFragments.mNoTransactionsBecause; mActivity.mFragments.mNoTransactionsBecause = "onLoadFinished"; } try { mCallbacks.onLoadFinished(loader, data); } finally { if (mActivity != null) { mActivity.mFragments.mNoTransactionsBecause = lastBecause; } } } } @Override public String toString() { StringBuilder sb = new StringBuilder(64); sb.append("LoaderInfo{"); sb.append(Integer.toHexString(System.identityHashCode(this))); sb.append(" #"); sb.append(mId); if (mArgs != null) { sb.append(" "); sb.append(mArgs.toString()); } sb.append("}"); return sb.toString(); } } LoaderManagerImpl(Activity activity, boolean started) { mActivity = activity; mStarted = started; } void updateActivity(Activity activity) { mActivity = activity; } private LoaderInfo createLoader(int id, Bundle args, LoaderManager.LoaderCallbacks callback) { LoaderInfo info = new LoaderInfo(id, args, (LoaderManager.LoaderCallbacks)callback); mLoaders.put(id, info); Loader loader = callback.onCreateLoader(id, args); info.mLoader = (Loader)loader; if (mStarted) { // The activity will start all existing loaders in it's onStart(), // so only start them here if we're past that point of the activitiy's // life cycle info.start(); } return info; } @SuppressWarnings("unchecked") public Loader initLoader(int id, Bundle args, LoaderManager.LoaderCallbacks callback) { LoaderInfo info = mLoaders.get(id); if (DEBUG) Log.v(TAG, "initLoader in " + this + ": cur=" + info); if (info == null) { // Loader doesn't already exist; create. info = createLoader(id, args, (LoaderManager.LoaderCallbacks)callback); } else { info.mCallbacks = (LoaderManager.LoaderCallbacks)callback; } if (info.mData != null && mStarted) { // If the loader has already generated its data, report it now. info.callOnLoadFinished(info.mLoader, info.mData); } return (Loader)info.mLoader; } @SuppressWarnings("unchecked") public Loader restartLoader(int id, Bundle args, LoaderManager.LoaderCallbacks callback) { LoaderInfo info = mLoaders.get(id); if (DEBUG) Log.v(TAG, "restartLoader in " + this + ": cur=" + info); if (info != null) { LoaderInfo inactive = mInactiveLoaders.get(id); if (inactive != null) { if (info.mData != null) { // This loader now has data... we are probably being // called from within onLoadComplete, where we haven't // yet destroyed the last inactive loader. So just do // that now. if (DEBUG) Log.v(TAG, " Removing last inactive loader in " + this); inactive.destroy(); mInactiveLoaders.put(id, info); } else { // We already have an inactive loader for this ID that we are // waiting for! Now we have three active loaders... let's just // drop the one in the middle, since we are still waiting for // its result but that result is already out of date. if (DEBUG) Log.v(TAG, " Removing intermediate loader in " + this); info.destroy(); } } else { // Keep track of the previous instance of this loader so we can destroy // it when the new one completes. if (DEBUG) Log.v(TAG, " Making inactive: " + info); mInactiveLoaders.put(id, info); } } info = createLoader(id, args, (LoaderManager.LoaderCallbacks)callback); return (Loader)info.mLoader; } public void stopLoader(int id) { if (DEBUG) Log.v(TAG, "stopLoader in " + this + " of " + id); int idx = mLoaders.indexOfKey(id); if (idx >= 0) { LoaderInfo info = mLoaders.valueAt(idx); mLoaders.removeAt(idx); info.destroy(); } } @SuppressWarnings("unchecked") public Loader getLoader(int id) { LoaderInfo loaderInfo = mLoaders.get(id); if (loaderInfo != null) { return (Loader)mLoaders.get(id).mLoader; } return null; } void doStart() { if (DEBUG) Log.v(TAG, "Starting: " + this); if (mStarted) { RuntimeException e = new RuntimeException("here"); e.fillInStackTrace(); Log.w(TAG, "Called doStart when already started: " + this, e); return; } // Call out to sub classes so they can start their loaders // Let the existing loaders know that we want to be notified when a load is complete for (int i = mLoaders.size()-1; i >= 0; i--) { mLoaders.valueAt(i).start(); } mStarted = true; } void doStop() { if (DEBUG) Log.v(TAG, "Stopping: " + this); if (!mStarted) { RuntimeException e = new RuntimeException("here"); e.fillInStackTrace(); Log.w(TAG, "Called doStop when not started: " + this, e); return; } for (int i = mLoaders.size()-1; i >= 0; i--) { mLoaders.valueAt(i).stop(); } mStarted = false; } void doRetain() { if (DEBUG) Log.v(TAG, "Retaining: " + this); if (!mStarted) { RuntimeException e = new RuntimeException("here"); e.fillInStackTrace(); Log.w(TAG, "Called doRetain when not started: " + this, e); return; } mRetaining = true; mStarted = false; for (int i = mLoaders.size()-1; i >= 0; i--) { mLoaders.valueAt(i).retain(); } } void finishRetain() { if (DEBUG) Log.v(TAG, "Finished Retaining: " + this); mRetaining = false; for (int i = mLoaders.size()-1; i >= 0; i--) { mLoaders.valueAt(i).finishRetain(); } } void doDestroy() { if (!mRetaining) { if (DEBUG) Log.v(TAG, "Destroying Active: " + this); for (int i = mLoaders.size()-1; i >= 0; i--) { mLoaders.valueAt(i).destroy(); } } if (DEBUG) Log.v(TAG, "Destroying Inactive: " + this); for (int i = mInactiveLoaders.size()-1; i >= 0; i--) { mInactiveLoaders.valueAt(i).destroy(); } mInactiveLoaders.clear(); } }