/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.hardware; import android.annotation.IntDef; import android.annotation.NonNull; import android.os.Parcel; import android.os.Parcelable; import dalvik.annotation.optimization.FastNative; import dalvik.system.CloseGuard; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import libcore.util.NativeAllocationRegistry; /** * HardwareBuffer wraps a native AHardwareBuffer object, which is a low-level object * representing a memory buffer accessible by various hardware units. HardwareBuffer allows sharing * buffers across different application processes. In particular, HardwareBuffers may be mappable * to memory accessibly to various hardware systems, such as the GPU, a sensor or context hub, or * other auxiliary processing units. * * For more information, see the NDK documentation for AHardwareBuffer. */ public final class HardwareBuffer implements Parcelable, AutoCloseable { /** @hide */ @Retention(RetentionPolicy.SOURCE) @IntDef({RGBA_8888, RGBA_FP16, RGBA_1010102, RGBX_8888, RGB_888, RGB_565, BLOB}) public @interface Format { } /** Format: 8 bits each red, green, blue, alpha */ public static final int RGBA_8888 = 1; /** Format: 8 bits each red, green, blue, alpha, alpha is always 0xFF */ public static final int RGBX_8888 = 2; /** Format: 8 bits each red, green, blue, no alpha */ public static final int RGB_888 = 3; /** Format: 5 bits each red and blue, 6 bits green, no alpha */ public static final int RGB_565 = 4; /** Format: 16 bits each red, green, blue, alpha */ public static final int RGBA_FP16 = 0x16; /** Format: 10 bits each red, green, blue, 2 bits alpha */ public static final int RGBA_1010102 = 0x2b; /** Format: opaque format used for raw data transfer; must have a height of 1 */ public static final int BLOB = 0x21; // Note: do not rename, this field is used by native code private long mNativeObject; // Invoked on destruction private Runnable mCleaner; private final CloseGuard mCloseGuard = CloseGuard.get(); /** @hide */ @Retention(RetentionPolicy.SOURCE) @IntDef(flag = true, value = {USAGE_CPU_READ_RARELY, USAGE_CPU_READ_OFTEN, USAGE_CPU_WRITE_RARELY, USAGE_CPU_WRITE_OFTEN, USAGE_GPU_SAMPLED_IMAGE, USAGE_GPU_COLOR_OUTPUT, USAGE_PROTECTED_CONTENT, USAGE_VIDEO_ENCODE, USAGE_GPU_DATA_BUFFER, USAGE_SENSOR_DIRECT_DATA}) public @interface Usage {}; /** Usage: The buffer will sometimes be read by the CPU */ public static final long USAGE_CPU_READ_RARELY = 2; /** Usage: The buffer will often be read by the CPU */ public static final long USAGE_CPU_READ_OFTEN = 3; /** Usage: The buffer will sometimes be written to by the CPU */ public static final long USAGE_CPU_WRITE_RARELY = 2 << 4; /** Usage: The buffer will often be written to by the CPU */ public static final long USAGE_CPU_WRITE_OFTEN = 3 << 4; /** Usage: The buffer will be read from by the GPU */ public static final long USAGE_GPU_SAMPLED_IMAGE = 1 << 8; /** Usage: The buffer will be written to by the GPU */ public static final long USAGE_GPU_COLOR_OUTPUT = 1 << 9; /** Usage: The buffer must not be used outside of a protected hardware path */ public static final long USAGE_PROTECTED_CONTENT = 1 << 14; /** Usage: The buffer will be read by a hardware video encoder */ public static final long USAGE_VIDEO_ENCODE = 1 << 16; /** Usage: The buffer will be used for sensor direct data */ public static final long USAGE_SENSOR_DIRECT_DATA = 1 << 23; /** Usage: The buffer will be used as a shader storage or uniform buffer object */ public static final long USAGE_GPU_DATA_BUFFER = 1 << 24; // The approximate size of a native AHardwareBuffer object. private static final long NATIVE_HARDWARE_BUFFER_SIZE = 232; /** * Creates a new HardwareBuffer instance. * *

Calling this method will throw an IllegalStateException if * format is not a supported Format type.

* * @param width The width in pixels of the buffer * @param height The height in pixels of the buffer * @param format The format of each pixel, one of {@link #RGBA_8888}, {@link #RGBA_FP16}, * {@link #RGBX_8888}, {@link #RGB_565}, {@link #RGB_888}, {@link #RGBA_1010102}, {@link #BLOB} * @param layers The number of layers in the buffer * @param usage Flags describing how the buffer will be used, one of * {@link #USAGE_CPU_READ_RARELY}, {@link #USAGE_CPU_READ_OFTEN}, * {@link #USAGE_CPU_WRITE_RARELY}, {@link #USAGE_CPU_WRITE_OFTEN}, * {@link #USAGE_GPU_SAMPLED_IMAGE}, {@link #USAGE_GPU_COLOR_OUTPUT}, * {@link #USAGE_GPU_DATA_BUFFER}, {@link #USAGE_PROTECTED_CONTENT}, * {@link #USAGE_SENSOR_DIRECT_DATA}, {@link #USAGE_VIDEO_ENCODE} * @return A HardwareBuffer instance if successful, or throws an * IllegalArgumentException if the dimensions passed are invalid (either zero, negative, or * too large to allocate), if the format is not supported, if the requested number of layers * is less than one or not supported, or if the passed usage flags are not a supported set. */ @NonNull public static HardwareBuffer create(int width, int height, @Format int format, int layers, @Usage long usage) { if (!HardwareBuffer.isSupportedFormat(format)) { throw new IllegalArgumentException("Invalid pixel format " + format); } if (width <= 0) { throw new IllegalArgumentException("Invalid width " + width); } if (height <= 0) { throw new IllegalArgumentException("Invalid height " + height); } if (layers <= 0) { throw new IllegalArgumentException("Invalid layer count " + layers); } if (format == BLOB && height != 1) { throw new IllegalArgumentException("Height must be 1 when using the BLOB format"); } long nativeObject = nCreateHardwareBuffer(width, height, format, layers, usage); if (nativeObject == 0) { throw new IllegalArgumentException("Unable to create a HardwareBuffer, either the " + "dimensions passed were too large, too many image layers were requested, " + "or an invalid set of usage flags was passed"); } return new HardwareBuffer(nativeObject); } /** * Private use only. See {@link #create(int, int, int, int, long)}. May also be * called from JNI using an already allocated native HardwareBuffer. */ private HardwareBuffer(long nativeObject) { mNativeObject = nativeObject; ClassLoader loader = HardwareBuffer.class.getClassLoader(); NativeAllocationRegistry registry = new NativeAllocationRegistry( loader, nGetNativeFinalizer(), NATIVE_HARDWARE_BUFFER_SIZE); mCleaner = registry.registerNativeAllocation(this, mNativeObject); mCloseGuard.open("close"); } @Override protected void finalize() throws Throwable { try { mCloseGuard.warnIfOpen(); close(); } finally { super.finalize(); } } /** * Returns the width of this buffer in pixels. */ public int getWidth() { if (isClosed()) { throw new IllegalStateException("This HardwareBuffer has been closed and its width " + "cannot be obtained."); } return nGetWidth(mNativeObject); } /** * Returns the height of this buffer in pixels. */ public int getHeight() { if (isClosed()) { throw new IllegalStateException("This HardwareBuffer has been closed and its height " + "cannot be obtained."); } return nGetHeight(mNativeObject); } /** * Returns the format of this buffer, one of {@link #RGBA_8888}, {@link #RGBA_FP16}, * {@link #RGBX_8888}, {@link #RGB_565}, {@link #RGB_888}, {@link #RGBA_1010102}, {@link #BLOB}. */ @Format public int getFormat() { if (isClosed()) { throw new IllegalStateException("This HardwareBuffer has been closed and its format " + "cannot be obtained."); } return nGetFormat(mNativeObject); } /** * Returns the number of layers in this buffer. */ public int getLayers() { if (isClosed()) { throw new IllegalStateException("This HardwareBuffer has been closed and its layer " + "count cannot be obtained."); } return nGetLayers(mNativeObject); } /** * Returns the usage flags of the usage hints set on this buffer. */ public long getUsage() { if (isClosed()) { throw new IllegalStateException("This HardwareBuffer has been closed and its usage " + "cannot be obtained."); } return nGetUsage(mNativeObject); } /** @removed replaced by {@link #close()} */ @Deprecated public void destroy() { close(); } /** @removed replaced by {@link #isClosed()} */ @Deprecated public boolean isDestroyed() { return isClosed(); } /** * Destroys this buffer immediately. Calling this method frees up any * underlying native resources. After calling this method, this buffer * must not be used in any way. * * @see #isClosed() */ @Override public void close() { if (!isClosed()) { mCloseGuard.close(); mNativeObject = 0; mCleaner.run(); mCleaner = null; } } /** * Indicates whether this buffer has been closed. A closed buffer cannot * be used in any way: the buffer cannot be written to a parcel, etc. * * @return True if this HardwareBuffer is in a closed state, * false otherwise. * * @see #close() */ public boolean isClosed() { return mNativeObject == 0; } @Override public int describeContents() { return Parcelable.CONTENTS_FILE_DESCRIPTOR; } /** * Flatten this object in to a Parcel. * *

Calling this method will throw an IllegalStateException if * {@link #close()} has been previously called.

* * @param dest The Parcel in which the object should be written. * @param flags Additional flags about how the object should be written. * May be 0 or {@link #PARCELABLE_WRITE_RETURN_VALUE}. */ @Override public void writeToParcel(Parcel dest, int flags) { if (isClosed()) { throw new IllegalStateException("This HardwareBuffer has been closed and cannot be " + "written to a parcel."); } nWriteHardwareBufferToParcel(mNativeObject, dest); } public static final Parcelable.Creator CREATOR = new Parcelable.Creator() { public HardwareBuffer createFromParcel(Parcel in) { long nativeObject = nReadHardwareBufferFromParcel(in); if (nativeObject != 0) { return new HardwareBuffer(nativeObject); } return null; } public HardwareBuffer[] newArray(int size) { return new HardwareBuffer[size]; } }; /** * Validates whether a particular format is supported by HardwareBuffer. * * @param format The format to validate. * * @return True if format is a supported format. false otherwise. * See {@link #create(int, int, int, int, long)}. */ private static boolean isSupportedFormat(@Format int format) { switch(format) { case RGBA_8888: case RGBA_FP16: case RGBA_1010102: case RGBX_8888: case RGB_565: case RGB_888: case BLOB: return true; } return false; } private static native long nCreateHardwareBuffer(int width, int height, int format, int layers, long usage); private static native long nGetNativeFinalizer(); private static native void nWriteHardwareBufferToParcel(long nativeObject, Parcel dest); private static native long nReadHardwareBufferFromParcel(Parcel in); @FastNative private static native int nGetWidth(long nativeObject); @FastNative private static native int nGetHeight(long nativeObject); @FastNative private static native int nGetFormat(long nativeObject); @FastNative private static native int nGetLayers(long nativeObject); @FastNative private static native long nGetUsage(long nativeObject); }