/* * Copyright (C) 2007-2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package android.inputmethodservice; import android.app.Dialog; import android.content.Context; import android.graphics.Rect; import android.os.IBinder; import android.view.Gravity; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.WindowManager; /** * A SoftInputWindow is a Dialog that is intended to be used for a top-level input * method window. It will be displayed along the edge of the screen, moving * the application user interface away from it so that the focused item is * always visible. * @hide */ public class SoftInputWindow extends Dialog { final String mName; final Callback mCallback; final KeyEvent.Callback mKeyEventCallback; final KeyEvent.DispatcherState mDispatcherState; final int mWindowType; final int mGravity; final boolean mTakesFocus; private final Rect mBounds = new Rect(); public interface Callback { public void onBackPressed(); } public void setToken(IBinder token) { WindowManager.LayoutParams lp = getWindow().getAttributes(); lp.token = token; getWindow().setAttributes(lp); } /** * Create a SoftInputWindow that uses a custom style. * * @param context The Context in which the DockWindow should run. In * particular, it uses the window manager and theme from this context * to present its UI. * @param theme A style resource describing the theme to use for the window. * See Style * and Theme Resources for more information about defining and * using styles. This theme is applied on top of the current theme in * context. If 0, the default dialog theme will be used. */ public SoftInputWindow(Context context, String name, int theme, Callback callback, KeyEvent.Callback keyEventCallback, KeyEvent.DispatcherState dispatcherState, int windowType, int gravity, boolean takesFocus) { super(context, theme); mName = name; mCallback = callback; mKeyEventCallback = keyEventCallback; mDispatcherState = dispatcherState; mWindowType = windowType; mGravity = gravity; mTakesFocus = takesFocus; initDockWindow(); } @Override public void onWindowFocusChanged(boolean hasFocus) { super.onWindowFocusChanged(hasFocus); mDispatcherState.reset(); } @Override public boolean dispatchTouchEvent(MotionEvent ev) { getWindow().getDecorView().getHitRect(mBounds); if (ev.isWithinBoundsNoHistory(mBounds.left, mBounds.top, mBounds.right - 1, mBounds.bottom - 1)) { return super.dispatchTouchEvent(ev); } else { MotionEvent temp = ev.clampNoHistory(mBounds.left, mBounds.top, mBounds.right - 1, mBounds.bottom - 1); boolean handled = super.dispatchTouchEvent(temp); temp.recycle(); return handled; } } /** * Set which boundary of the screen the DockWindow sticks to. * * @param gravity The boundary of the screen to stick. See {#link * android.view.Gravity.LEFT}, {#link android.view.Gravity.TOP}, * {#link android.view.Gravity.BOTTOM}, {#link * android.view.Gravity.RIGHT}. */ public void setGravity(int gravity) { WindowManager.LayoutParams lp = getWindow().getAttributes(); lp.gravity = gravity; updateWidthHeight(lp); getWindow().setAttributes(lp); } public int getGravity() { return getWindow().getAttributes().gravity; } private void updateWidthHeight(WindowManager.LayoutParams lp) { if (lp.gravity == Gravity.TOP || lp.gravity == Gravity.BOTTOM) { lp.width = WindowManager.LayoutParams.MATCH_PARENT; lp.height = WindowManager.LayoutParams.WRAP_CONTENT; } else { lp.width = WindowManager.LayoutParams.WRAP_CONTENT; lp.height = WindowManager.LayoutParams.MATCH_PARENT; } } public boolean onKeyDown(int keyCode, KeyEvent event) { if (mKeyEventCallback != null && mKeyEventCallback.onKeyDown(keyCode, event)) { return true; } return super.onKeyDown(keyCode, event); } public boolean onKeyLongPress(int keyCode, KeyEvent event) { if (mKeyEventCallback != null && mKeyEventCallback.onKeyLongPress(keyCode, event)) { return true; } return super.onKeyLongPress(keyCode, event); } public boolean onKeyUp(int keyCode, KeyEvent event) { if (mKeyEventCallback != null && mKeyEventCallback.onKeyUp(keyCode, event)) { return true; } return super.onKeyUp(keyCode, event); } public boolean onKeyMultiple(int keyCode, int count, KeyEvent event) { if (mKeyEventCallback != null && mKeyEventCallback.onKeyMultiple(keyCode, count, event)) { return true; } return super.onKeyMultiple(keyCode, count, event); } public void onBackPressed() { if (mCallback != null) { mCallback.onBackPressed(); } else { super.onBackPressed(); } } private void initDockWindow() { WindowManager.LayoutParams lp = getWindow().getAttributes(); lp.type = mWindowType; lp.setTitle(mName); lp.gravity = mGravity; updateWidthHeight(lp); getWindow().setAttributes(lp); int windowSetFlags = WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN; int windowModFlags = WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE | WindowManager.LayoutParams.FLAG_DIM_BEHIND; if (!mTakesFocus) { windowSetFlags |= WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE; } else { windowSetFlags |= WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL; windowModFlags |= WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL; } getWindow().setFlags(windowSetFlags, windowModFlags); } }