/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.graphics; import android.annotation.AnyThread; import android.annotation.ColorInt; import android.annotation.ColorLong; import android.annotation.HalfFloat; import android.annotation.IntRange; import android.annotation.NonNull; import android.annotation.Nullable; import android.annotation.Size; import android.annotation.SuppressAutoDoc; import android.util.Half; import com.android.internal.util.XmlUtils; import java.util.Arrays; import java.util.HashMap; import java.util.Locale; import java.util.function.DoubleUnaryOperator; /** * {@usesMathJax} * *
The Color
class provides methods for creating, converting and
* manipulating colors. Colors have three different representations:
Color
instancesThe section below describe each representation in detail.
* *Color ints are the most common representation of colors on Android and * have been used since {@link android.os.Build.VERSION_CODES#BASE API level 1}.
* *A color int always defines a color in the {@link ColorSpace.Named#SRGB sRGB} * color space using 4 components packed in a single 32 bit integer value:
* *Component | Name | Size | Range | *
---|---|---|---|
A | Alpha | 8 bits | \([0..255]\) |
R | Red | 8 bits | \([0..255]\) |
G | Green | 8 bits | \([0..255]\) |
B | Blue | 8 bits | \([0..255]\) |
The components in this table are listed in encoding order (see below), * which is why color ints are called ARGB colors.
* *To avoid confusing color ints with arbitrary integer values, it is a
* good practice to annotate them with the @ColorInt
annotation
* found in the Android Support Library.
The four components of a color int are encoded in the following way:
** int color = (A & 0xff) << 24 | (R & 0xff) << 16 | (G & 0xff) << 16 | (B & 0xff); ** *
Because of this encoding, color ints can easily be described as an integer
* constant in source. For instance, opaque blue is 0xff0000ff
* and yellow is 0xffffff00
.
To easily encode color ints, it is recommended to use the static methods * {@link #argb(int, int, int, int)} and {@link #rgb(int, int, int)}. The second * method omits the alpha component and assumes the color is opaque (alpha is 255). * As a convenience this class also offers methods to encode color ints from components * defined in the \([0..1]\) range: {@link #argb(float, float, float, float)} and * {@link #rgb(float, float, float)}.
* *Color longs (defined below) can be easily converted to color ints by invoking * the {@link #toArgb(long)} method. This method performs a color space conversion * if needed.
* *It is also possible to create a color int by invoking the method {@link #toArgb()} * on a color instance.
* *The four ARGB components can be individually extracted from a color int * using the following expressions:
** int A = (color >> 24) & 0xff; // or color >>> 24 * int R = (color >> 16) & 0xff; * int G = (color >> 8) & 0xff; * int B = (color ) & 0xff; ** *
This class offers convenience methods to easily extract these components:
*Color longs are a representation introduced in * {@link android.os.Build.VERSION_CODES#O Android O} to store colors in different * {@link ColorSpace color spaces}, with more precision than color ints.
* *A color long always defines a color using 4 components packed in a single * 64 bit long value. One of these components is always alpha while the other * three components depend on the color space's {@link ColorSpace.Model color model}. * The most common color model is the {@link ColorSpace.Model#RGB RGB} model in * which the components represent red, green and blue values.
* *Component ranges: the ranges defined in the tables * below indicate the ranges that can be encoded in a color long. They do not * represent the actual ranges as they may differ per color space. For instance, * the RGB components of a color in the {@link ColorSpace.Named#DISPLAY_P3 Display P3} * color space use the \([0..1]\) range. Please refer to the documentation of the * various {@link ColorSpace.Named color spaces} to find their respective ranges.
* *Alpha range: while alpha is encoded in a color long using * a 10 bit integer (thus using a range of \([0..1023]\)), it is converted to and * from \([0..1]\) float values when decoding and encoding color longs.
* *sRGB color space: for compatibility reasons and ease of * use, color longs encoding {@link ColorSpace.Named#SRGB sRGB} colors do not * use the same encoding as other color longs.
* *Component | Name | Size | Range | *
---|---|---|---|
{@link ColorSpace.Model#RGB RGB} color model | |||
R | Red | 16 bits | \([-65504.0, 65504.0]\) |
G | Green | 16 bits | \([-65504.0, 65504.0]\) |
B | Blue | 16 bits | \([-65504.0, 65504.0]\) |
A | Alpha | 10 bits | \([0..1023]\) |
Color space | 6 bits | \([0..63]\) | |
{@link ColorSpace.Named#SRGB sRGB} color space | |||
A | Alpha | 8 bits | \([0..255]\) |
R | Red | 8 bits | \([0..255]\) |
G | Green | 8 bits | \([0..255]\) |
B | Blue | 8 bits | \([0..255]\) |
X | Unused | 32 bits | \(0\) |
{@link ColorSpace.Model#XYZ XYZ} color model | |||
X | X | 16 bits | \([-65504.0, 65504.0]\) |
Y | Y | 16 bits | \([-65504.0, 65504.0]\) |
Z | Z | 16 bits | \([-65504.0, 65504.0]\) |
A | Alpha | 10 bits | \([0..1023]\) |
Color space | 6 bits | \([0..63]\) | |
{@link ColorSpace.Model#XYZ Lab} color model | |||
L | L | 16 bits | \([-65504.0, 65504.0]\) |
a | a | 16 bits | \([-65504.0, 65504.0]\) |
b | b | 16 bits | \([-65504.0, 65504.0]\) |
A | Alpha | 10 bits | \([0..1023]\) |
Color space | 6 bits | \([0..63]\) | |
{@link ColorSpace.Model#CMYK CMYK} color model | |||
Unsupported |
The components in this table are listed in encoding order (see below), * which is why color longs in the RGB model are called RGBA colors (even if * this doesn't quite hold for the special case of sRGB colors).
* *The color long encoding relies on half-precision float values (fp16). If you * wish to know more about the limitations of half-precision float values, please * refer to the documentation of the {@link Half} class.
* *To avoid confusing color longs with arbitrary long values, it is a
* good practice to annotate them with the @ColorLong
annotation
* found in the Android Support Library.
Given the complex nature of color longs, it is strongly encouraged to use * the various methods provided by this class to encode them.
* *The most flexible way to encode a color long is to use the method * {@link #pack(float, float, float, float, ColorSpace)}. This method allows you * to specify three color components (typically RGB), an alpha component and a * color space. To encode sRGB colors, use {@link #pack(float, float, float)} * and {@link #pack(float, float, float, float)} which are the * equivalent of {@link #rgb(int, int, int)} and {@link #argb(int, int, int, int)} * for color ints. If you simply need to convert a color int into a color long, * use {@link #pack(int)}.
* *It is also possible to create a color long value by invoking the method * {@link #pack()} on a color instance.
* *This class offers convenience methods to easily extract the components * of a color long:
*The values returned by these methods depend on the color space encoded * in the color long. The values are however typically in the \([0..1]\) range * for RGB colors. Please refer to the documentation of the various * {@link ColorSpace.Named color spaces} for the exact ranges.
* *Color instances are a representation introduced in * {@link android.os.Build.VERSION_CODES#O Android O} to store colors in different * {@link ColorSpace color spaces}, with more precision than both color ints and * color longs. Color instances also offer the ability to store more than 4 * components if necessary.
* *Colors instances are immutable and can be created using one of the various
* valueOf
methods. For instance:
* // sRGB * Color opaqueRed = Color.valueOf(0xffff0000); // from a color int * Color translucentRed = Color.valueOf(1.0f, 0.0f, 0.0f, 0.5f); * * // Wide gamut color * {@literal @}ColorLong long p3 = pack(1.0f, 1.0f, 0.0f, 1.0f, colorSpaceP3); * Color opaqueYellow = Color.valueOf(p3); // from a color long * * // CIE L*a*b* color space * ColorSpace lab = ColorSpace.get(ColorSpace.Named.LAB); * Color green = Color.valueOf(100.0f, -128.0f, 128.0f, 1.0f, lab); ** *
Color instances can be converted to color ints ({@link #toArgb()}) or * color longs ({@link #pack()}). They also offer easy access to their various * components using the following methods:
*You can convert colors from one color space to another using
* {@link ColorSpace#connect(ColorSpace, ColorSpace)} and its variants. However,
* the Color
class provides a few convenience methods to simplify
* the process. Here is a brief description of some of them:
Please refere to the {@link ColorSpace} documentation for more * information.
* *The alpha component of a color defines the level of transparency of a * color. When the alpha component is 0, the color is completely transparent. * When the alpha is component is 1 (in the \([0..1]\) range) or 255 (in the * \([0..255]\) range), the color is completely opaque.
* *The color representations described above do not use pre-multiplied
* color components (a pre-multiplied color component is a color component
* that has been multiplied by the value of the alpha component).
* For instance, the color int representation of opaque red is
* 0xffff0000
. For semi-transparent (50%) red, the
* representation becomes 0x80ff0000
. The equivalent color
* instance representations would be (1.0, 0.0, 0.0, 1.0)
* and (1.0, 0.0, 0.0, 0.5)
.
Returns the value of the red component in the range defined by this * color's color space (see {@link ColorSpace#getMinValue(int)} and * {@link ColorSpace#getMaxValue(int)}).
* *If this color's color model is not {@link ColorSpace.Model#RGB RGB},
* calling this method is equivalent to getComponent(0)
.
Returns the value of the green component in the range defined by this * color's color space (see {@link ColorSpace#getMinValue(int)} and * {@link ColorSpace#getMaxValue(int)}).
* *If this color's color model is not {@link ColorSpace.Model#RGB RGB},
* calling this method is equivalent to getComponent(1)
.
Returns the value of the blue component in the range defined by this * color's color space (see {@link ColorSpace#getMinValue(int)} and * {@link ColorSpace#getMaxValue(int)}).
* *If this color's color model is not {@link ColorSpace.Model#RGB RGB},
* calling this method is equivalent to getComponent(2)
.
getComponent(getComponentCount() - 1)
.
*
* @see #red()
* @see #green()
* @see #blue()
* @see #getComponents()
* @see #getComponent(int)
*/
public float alpha() {
return mComponents[mComponents.length - 1];
}
/**
* Returns this color's components as a new array. The last element of the
* array is always the alpha component.
*
* @return A new, non-null array whose size is equal to {@link #getComponentCount()}
*
* @see #getComponent(int)
*/
@NonNull
@Size(min = 4, max = 5)
public float[] getComponents() {
return Arrays.copyOf(mComponents, mComponents.length);
}
/**
* Copies this color's components in the supplied array. The last element of the
* array is always the alpha component.
*
* @param components An array of floats whose size must be at least
* {@link #getComponentCount()}, can be null
* @return The array passed as a parameter if not null, or a new array of length
* {@link #getComponentCount()}
*
* @see #getComponent(int)
*
* @throws IllegalArgumentException If the specified array's length is less than
* {@link #getComponentCount()}
*/
@NonNull
@Size(min = 4)
public float[] getComponents(@Nullable @Size(min = 4) float[] components) {
if (components == null) {
return Arrays.copyOf(mComponents, mComponents.length);
}
if (components.length < mComponents.length) {
throw new IllegalArgumentException("The specified array's length must be at "
+ "least " + mComponents.length);
}
System.arraycopy(mComponents, 0, components, 0, mComponents.length);
return components;
}
/**
* Returns the value of the specified component in the range defined by * this color's color space (see {@link ColorSpace#getMinValue(int)} and * {@link ColorSpace#getMaxValue(int)}).
* *If the requested component index is {@link #getComponentCount()}, * this method returns the alpha component, always in the range * \([0..1]\).
* * @see #getComponents() * * @throws ArrayIndexOutOfBoundsException If the specified component index * is < 0 or >= {@link #getComponentCount()} */ public float getComponent(@IntRange(from = 0, to = 4) int component) { return mComponents[component]; } /** *Returns the relative luminance of this color.
* *Based on the formula for relative luminance defined in WCAG 2.0, * W3C Recommendation 11 December 2008.
* * @return A value between 0 (darkest black) and 1 (lightest white) * * @throws IllegalArgumentException If the this color's color space * does not use the {@link ColorSpace.Model#RGB RGB} color model */ public float luminance() { if (mColorSpace.getModel() != ColorSpace.Model.RGB) { throw new IllegalArgumentException("The specified color must be encoded in an RGB " + "color space. The supplied color space is " + mColorSpace.getModel()); } DoubleUnaryOperator eotf = ((ColorSpace.Rgb) mColorSpace).getEotf(); double r = eotf.applyAsDouble(mComponents[0]); double g = eotf.applyAsDouble(mComponents[1]); double b = eotf.applyAsDouble(mComponents[2]); return saturate((float) ((0.2126 * r) + (0.7152 * g) + (0.0722 * b))); } @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; Color color = (Color) o; //noinspection SimplifiableIfStatement if (!Arrays.equals(mComponents, color.mComponents)) return false; return mColorSpace.equals(color.mColorSpace); } @Override public int hashCode() { int result = Arrays.hashCode(mComponents); result = 31 * result + mColorSpace.hashCode(); return result; } /** *Returns a string representation of the object. This method returns * a string equal to the value of:
* ** "Color(" + r + ", " + g + ", " + b + ", " + a + * ", " + getColorSpace().getName + ')' ** *
For instance, the string representation of opaque black in the sRGB * color space is equal to the following value:
* ** Color(0.0, 0.0, 0.0, 1.0, sRGB IEC61966-2.1) ** * @return A non-null string representation of the object */ @Override @NonNull public String toString() { StringBuilder b = new StringBuilder("Color("); for (float c : mComponents) { b.append(c).append(", "); } b.append(mColorSpace.getName()); b.append(')'); return b.toString(); } /** * Returns the color space encoded in the specified color long. * * @param color The color long whose color space to extract * @return A non-null color space instance * @throws IllegalArgumentException If the encoded color space is invalid or unknown * * @see #red(long) * @see #green(long) * @see #blue(long) * @see #alpha(long) */ @NonNull public static ColorSpace colorSpace(@ColorLong long color) { return ColorSpace.get((int) (color & 0x3fL)); } /** * Returns the red component encoded in the specified color long. * The range of the returned value depends on the color space * associated with the specified color. The color space can be * queried by calling {@link #colorSpace(long)}. * * @param color The color long whose red channel to extract * @return A float value with a range defined by the specified color's * color space * * @see #colorSpace(long) * @see #green(long) * @see #blue(long) * @see #alpha(long) */ public static float red(@ColorLong long color) { if ((color & 0x3fL) == 0L) return ((color >> 48) & 0xff) / 255.0f; return Half.toFloat((short) ((color >> 48) & 0xffff)); } /** * Returns the green component encoded in the specified color long. * The range of the returned value depends on the color space * associated with the specified color. The color space can be * queried by calling {@link #colorSpace(long)}. * * @param color The color long whose green channel to extract * @return A float value with a range defined by the specified color's * color space * * @see #colorSpace(long) * @see #red(long) * @see #blue(long) * @see #alpha(long) */ public static float green(@ColorLong long color) { if ((color & 0x3fL) == 0L) return ((color >> 40) & 0xff) / 255.0f; return Half.toFloat((short) ((color >> 32) & 0xffff)); } /** * Returns the blue component encoded in the specified color long. * The range of the returned value depends on the color space * associated with the specified color. The color space can be * queried by calling {@link #colorSpace(long)}. * * @param color The color long whose blue channel to extract * @return A float value with a range defined by the specified color's * color space * * @see #colorSpace(long) * @see #red(long) * @see #green(long) * @see #alpha(long) */ public static float blue(@ColorLong long color) { if ((color & 0x3fL) == 0L) return ((color >> 32) & 0xff) / 255.0f; return Half.toFloat((short) ((color >> 16) & 0xffff)); } /** * Returns the alpha component encoded in the specified color long. * The returned value is always in the range \([0..1]\). * * @param color The color long whose blue channel to extract * @return A float value in the range \([0..1]\) * * @see #colorSpace(long) * @see #red(long) * @see #green(long) * @see #blue(long) */ public static float alpha(@ColorLong long color) { if ((color & 0x3fL) == 0L) return ((color >> 56) & 0xff) / 255.0f; return ((color >> 6) & 0x3ff) / 1023.0f; } /** * Indicates whether the specified color is in the * {@link ColorSpace.Named#SRGB sRGB} color space. * * @param color The color to test * @return True if the color is in the sRGB color space, false otherwise * @throws IllegalArgumentException If the encoded color space is invalid or unknown * * @see #isInColorSpace(long, ColorSpace) * @see #isWideGamut(long) */ public static boolean isSrgb(@ColorLong long color) { return colorSpace(color).isSrgb(); } /** * Indicates whether the specified color is in a wide-gamut color space. * See {@link ColorSpace#isWideGamut()} for a definition of a wide-gamut * color space. * * @param color The color to test * @return True if the color is in a wide-gamut color space, false otherwise * @throws IllegalArgumentException If the encoded color space is invalid or unknown * * @see #isInColorSpace(long, ColorSpace) * @see #isSrgb(long) * @see ColorSpace#isWideGamut() */ public static boolean isWideGamut(@ColorLong long color) { return colorSpace(color).isWideGamut(); } /** * Indicates whether the specified color is in the specified color space. * * @param color The color to test * @param colorSpace The color space to test against * @return True if the color is in the specified color space, false otherwise * * @see #isSrgb(long) * @see #isWideGamut(long) */ public static boolean isInColorSpace(@ColorLong long color, @NonNull ColorSpace colorSpace) { return (int) (color & 0x3fL) == colorSpace.getId(); } /** * Converts the specified color long to an ARGB color int. A color int is * always in the {@link ColorSpace.Named#SRGB sRGB} color space. This implies * a color space conversion is applied if needed. * * @return An ARGB color in the sRGB color space * @throws IllegalArgumentException If the encoded color space is invalid or unknown */ @ColorInt public static int toArgb(@ColorLong long color) { if ((color & 0x3fL) == 0L) return (int) (color >> 32); float r = red(color); float g = green(color); float b = blue(color); float a = alpha(color); // The transformation saturates the output float[] c = ColorSpace.connect(colorSpace(color)).transform(r, g, b); return ((int) (a * 255.0f + 0.5f) << 24) | ((int) (c[0] * 255.0f + 0.5f) << 16) | ((int) (c[1] * 255.0f + 0.5f) << 8) | (int) (c[2] * 255.0f + 0.5f); } /** * Creates a new
Color
instance from an ARGB color int.
* The resulting color is in the {@link ColorSpace.Named#SRGB sRGB}
* color space.
*
* @param color The ARGB color int to create a Color
from
* @return A non-null instance of {@link Color}
*/
@NonNull
public static Color valueOf(@ColorInt int color) {
float r = ((color >> 16) & 0xff) / 255.0f;
float g = ((color >> 8) & 0xff) / 255.0f;
float b = ((color ) & 0xff) / 255.0f;
float a = ((color >> 24) & 0xff) / 255.0f;
return new Color(r, g, b, a, ColorSpace.get(ColorSpace.Named.SRGB));
}
/**
* Creates a new Color
instance from a color long.
* The resulting color is in the same color space as the specified color long.
*
* @param color The color long to create a Color
from
* @return A non-null instance of {@link Color}
* @throws IllegalArgumentException If the encoded color space is invalid or unknown
*/
@NonNull
public static Color valueOf(@ColorLong long color) {
return new Color(red(color), green(color), blue(color), alpha(color), colorSpace(color));
}
/**
* Creates a new opaque Color
in the {@link ColorSpace.Named#SRGB sRGB}
* color space with the specified red, green and blue component values. The component
* values must be in the range \([0..1]\).
*
* @param r The red component of the opaque sRGB color to create, in \([0..1]\)
* @param g The green component of the opaque sRGB color to create, in \([0..1]\)
* @param b The blue component of the opaque sRGB color to create, in \([0..1]\)
* @return A non-null instance of {@link Color}
*/
@NonNull
public static Color valueOf(float r, float g, float b) {
return new Color(r, g, b, 1.0f);
}
/**
* Creates a new Color
in the {@link ColorSpace.Named#SRGB sRGB}
* color space with the specified red, green, blue and alpha component values.
* The component values must be in the range \([0..1]\).
*
* @param r The red component of the sRGB color to create, in \([0..1]\)
* @param g The green component of the sRGB color to create, in \([0..1]\)
* @param b The blue component of the sRGB color to create, in \([0..1]\)
* @param a The alpha component of the sRGB color to create, in \([0..1]\)
* @return A non-null instance of {@link Color}
*/
@NonNull
public static Color valueOf(float r, float g, float b, float a) {
return new Color(saturate(r), saturate(g), saturate(b), saturate(a));
}
/**
* Creates a new Color
in the specified color space with the
* specified red, green, blue and alpha component values. The range of the
* components is defined by {@link ColorSpace#getMinValue(int)} and
* {@link ColorSpace#getMaxValue(int)}. The values passed to this method
* must be in the proper range.
*
* @param r The red component of the color to create
* @param g The green component of the color to create
* @param b The blue component of the color to create
* @param a The alpha component of the color to create, in \([0..1]\)
* @param colorSpace The color space of the color to create
* @return A non-null instance of {@link Color}
*
* @throws IllegalArgumentException If the specified color space uses a
* color model with more than 3 components
*/
@NonNull
public static Color valueOf(float r, float g, float b, float a, @NonNull ColorSpace colorSpace) {
if (colorSpace.getComponentCount() > 3) {
throw new IllegalArgumentException("The specified color space must use a color model " +
"with at most 3 color components");
}
return new Color(r, g, b, a, colorSpace);
}
/**
* Creates a new Color
in the specified color space with the
* specified component values. The range of the components is defined by
* {@link ColorSpace#getMinValue(int)} and {@link ColorSpace#getMaxValue(int)}.
* The values passed to this method must be in the proper range. The alpha
* component is always in the range \([0..1]\).
The length of the array of components must be at least
* {@link ColorSpace#getComponentCount()} + 1
. The component at index
* {@link ColorSpace#getComponentCount()} is always alpha.
Packs the 3 component color defined by the specified red, green, blue and * alpha component values into a color long in the specified color space. See the * documentation of this class for a description of the color long format.
* *The red, green and blue components must be in the range defined by the * specified color space. See {@link ColorSpace#getMinValue(int)} and * {@link ColorSpace#getMaxValue(int)}.
* * @param red The red component of the color to create * @param green The green component of the color to create * @param blue The blue component of the color to create * @param alpha The alpha component of the color to create, in \([0..1]\) * * @return A color long * * @throws IllegalArgumentException If the color space's id is {@link ColorSpace#MIN_ID} * or if the color space's color model has more than 3 components */ @ColorLong public static long pack(float red, float green, float blue, float alpha, @NonNull ColorSpace colorSpace) { if (colorSpace.isSrgb()) { int argb = ((int) (alpha * 255.0f + 0.5f) << 24) | ((int) (red * 255.0f + 0.5f) << 16) | ((int) (green * 255.0f + 0.5f) << 8) | (int) (blue * 255.0f + 0.5f); return (argb & 0xffffffffL) << 32; } int id = colorSpace.getId(); if (id == ColorSpace.MIN_ID) { throw new IllegalArgumentException( "Unknown color space, please use a color space returned by ColorSpace.get()"); } if (colorSpace.getComponentCount() > 3) { throw new IllegalArgumentException( "The color space must use a color model with at most 3 components"); } @HalfFloat short r = Half.toHalf(red); @HalfFloat short g = Half.toHalf(green); @HalfFloat short b = Half.toHalf(blue); int a = (int) (Math.max(0.0f, Math.min(alpha, 1.0f)) * 1023.0f + 0.5f); // Suppress sign extension return (r & 0xffffL) << 48 | (g & 0xffffL) << 32 | (b & 0xffffL) << 16 | (a & 0x3ffL ) << 6 | id & 0x3fL; } /** * Converts the specified ARGB color int from the {@link ColorSpace.Named#SRGB sRGB} * color space into the specified destination color space. The resulting color is * returned as a color long. See the documentation of this class for a description * of the color long format. * * @param color The sRGB color int to convert * @param colorSpace The destination color space * @return A color long in the destination color space */ @ColorLong public static long convert(@ColorInt int color, @NonNull ColorSpace colorSpace) { float r = ((color >> 16) & 0xff) / 255.0f; float g = ((color >> 8) & 0xff) / 255.0f; float b = ((color ) & 0xff) / 255.0f; float a = ((color >> 24) & 0xff) / 255.0f; ColorSpace source = ColorSpace.get(ColorSpace.Named.SRGB); return convert(r, g, b, a, source, colorSpace); } /** *Converts the specified color long from its color space into the specified * destination color space. The resulting color is returned as a color long. See * the documentation of this class for a description of the color long format.
* *When converting several colors in a row, it is recommended to use * {@link #convert(long, ColorSpace.Connector)} instead to * avoid the creation of a {@link ColorSpace.Connector} on every invocation.
* * @param color The color long to convert * @param colorSpace The destination color space * @return A color long in the destination color space * @throws IllegalArgumentException If the encoded color space is invalid or unknown */ @ColorLong public static long convert(@ColorLong long color, @NonNull ColorSpace colorSpace) { float r = red(color); float g = green(color); float b = blue(color); float a = alpha(color); ColorSpace source = colorSpace(color); return convert(r, g, b, a, source, colorSpace); } /** *Converts the specified 3 component color from the source color space to the * destination color space. The resulting color is returned as a color long. See * the documentation of this class for a description of the color long format.
* *When converting multiple colors in a row, it is recommended to use * {@link #convert(float, float, float, float, ColorSpace.Connector)} instead to * avoid the creation of a {@link ColorSpace.Connector} on every invocation.
* *The red, green and blue components must be in the range defined by the * specified color space. See {@link ColorSpace#getMinValue(int)} and * {@link ColorSpace#getMaxValue(int)}.
* * @param r The red component of the color to convert * @param g The green component of the color to convert * @param b The blue component of the color to convert * @param a The alpha component of the color to convert, in \([0..1]\) * @param source The source color space, cannot be null * @param destination The destination color space, cannot be null * @return A color long in the destination color space * * @see #convert(float, float, float, float, ColorSpace.Connector) */ @ColorLong public static long convert(float r, float g, float b, float a, @NonNull ColorSpace source, @NonNull ColorSpace destination) { float[] c = ColorSpace.connect(source, destination).transform(r, g, b); return pack(c[0], c[1], c[2], a, destination); } /** *Converts the specified color long from a color space to another using the * specified color space {@link ColorSpace.Connector connector}. The resulting * color is returned as a color long. See the documentation of this class for a * description of the color long format.
* *When converting several colors in a row, this method is preferable to * {@link #convert(long, ColorSpace)} as it prevents a new connector from being * created on every invocation.
* *The connector's source color space should match the color long's * color space.
* * @param color The color long to convert * @param connector A color space connector, cannot be null * @return A color long in the destination color space of the connector */ @ColorLong public static long convert(@ColorLong long color, @NonNull ColorSpace.Connector connector) { float r = red(color); float g = green(color); float b = blue(color); float a = alpha(color); return convert(r, g, b, a, connector); } /** *Converts the specified 3 component color from a color space to another using * the specified color space {@link ColorSpace.Connector connector}. The resulting * color is returned as a color long. See the documentation of this class for a * description of the color long format.
* *When converting several colors in a row, this method is preferable to * {@link #convert(float, float, float, float, ColorSpace, ColorSpace)} as * it prevents a new connector from being created on every invocation.
* *The red, green and blue components must be in the range defined by the * source color space of the connector. See {@link ColorSpace#getMinValue(int)} * and {@link ColorSpace#getMaxValue(int)}.
* * @param r The red component of the color to convert * @param g The green component of the color to convert * @param b The blue component of the color to convert * @param a The alpha component of the color to convert, in \([0..1]\) * @param connector A color space connector, cannot be null * @return A color long in the destination color space of the connector * * @see #convert(float, float, float, float, ColorSpace, ColorSpace) */ @ColorLong public static long convert(float r, float g, float b, float a, @NonNull ColorSpace.Connector connector) { float[] c = connector.transform(r, g, b); return pack(c[0], c[1], c[2], a, connector.getDestination()); } /** *Returns the relative luminance of a color.
* *Based on the formula for relative luminance defined in WCAG 2.0, * W3C Recommendation 11 December 2008.
* * @return A value between 0 (darkest black) and 1 (lightest white) * * @throws IllegalArgumentException If the specified color's color space * is unknown or does not use the {@link ColorSpace.Model#RGB RGB} color model */ public static float luminance(@ColorLong long color) { ColorSpace colorSpace = colorSpace(color); if (colorSpace.getModel() != ColorSpace.Model.RGB) { throw new IllegalArgumentException("The specified color must be encoded in an RGB " + "color space. The supplied color space is " + colorSpace.getModel()); } DoubleUnaryOperator eotf = ((ColorSpace.Rgb) colorSpace).getEotf(); double r = eotf.applyAsDouble(red(color)); double g = eotf.applyAsDouble(green(color)); double b = eotf.applyAsDouble(blue(color)); return saturate((float) ((0.2126 * r) + (0.7152 * g) + (0.0722 * b))); } private static float saturate(float v) { return v <= 0.0f ? 0.0f : (v >= 1.0f ? 1.0f : v); } /** * Return the alpha component of a color int. This is the same as saying * color >>> 24 */ @IntRange(from = 0, to = 255) public static int alpha(int color) { return color >>> 24; } /** * Return the red component of a color int. This is the same as saying * (color >> 16) & 0xFF */ @IntRange(from = 0, to = 255) public static int red(int color) { return (color >> 16) & 0xFF; } /** * Return the green component of a color int. This is the same as saying * (color >> 8) & 0xFF */ @IntRange(from = 0, to = 255) public static int green(int color) { return (color >> 8) & 0xFF; } /** * Return the blue component of a color int. This is the same as saying * color & 0xFF */ @IntRange(from = 0, to = 255) public static int blue(int color) { return color & 0xFF; } /** * Return a color-int from red, green, blue components. * The alpha component is implicitly 255 (fully opaque). * These component values should be \([0..255]\), but there is no * range check performed, so if they are out of range, the * returned color is undefined. * * @param red Red component \([0..255]\) of the color * @param green Green component \([0..255]\) of the color * @param blue Blue component \([0..255]\) of the color */ @ColorInt public static int rgb( @IntRange(from = 0, to = 255) int red, @IntRange(from = 0, to = 255) int green, @IntRange(from = 0, to = 255) int blue) { return 0xff000000 | (red << 16) | (green << 8) | blue; } /** * Return a color-int from red, green, blue float components * in the range \([0..1]\). The alpha component is implicitly * 1.0 (fully opaque). If the components are out of range, the * returned color is undefined. * * @param red Red component \([0..1]\) of the color * @param green Green component \([0..1]\) of the color * @param blue Blue component \([0..1]\) of the color */ @ColorInt public static int rgb(float red, float green, float blue) { return 0xff000000 | ((int) (red * 255.0f + 0.5f) << 16) | ((int) (green * 255.0f + 0.5f) << 8) | (int) (blue * 255.0f + 0.5f); } /** * Return a color-int from alpha, red, green, blue components. * These component values should be \([0..255]\), but there is no * range check performed, so if they are out of range, the * returned color is undefined. * @param alpha Alpha component \([0..255]\) of the color * @param red Red component \([0..255]\) of the color * @param green Green component \([0..255]\) of the color * @param blue Blue component \([0..255]\) of the color */ @ColorInt public static int argb( @IntRange(from = 0, to = 255) int alpha, @IntRange(from = 0, to = 255) int red, @IntRange(from = 0, to = 255) int green, @IntRange(from = 0, to = 255) int blue) { return (alpha << 24) | (red << 16) | (green << 8) | blue; } /** * Return a color-int from alpha, red, green, blue float components * in the range \([0..1]\). If the components are out of range, the * returned color is undefined. * * @param alpha Alpha component \([0..1]\) of the color * @param red Red component \([0..1]\) of the color * @param green Green component \([0..1]\) of the color * @param blue Blue component \([0..1]\) of the color */ @ColorInt public static int argb(float alpha, float red, float green, float blue) { return ((int) (alpha * 255.0f + 0.5f) << 24) | ((int) (red * 255.0f + 0.5f) << 16) | ((int) (green * 255.0f + 0.5f) << 8) | (int) (blue * 255.0f + 0.5f); } /** * Returns the relative luminance of a color. ** Assumes sRGB encoding. Based on the formula for relative luminance * defined in WCAG 2.0, W3C Recommendation 11 December 2008. * * @return a value between 0 (darkest black) and 1 (lightest white) */ public static float luminance(@ColorInt int color) { ColorSpace.Rgb cs = (ColorSpace.Rgb) ColorSpace.get(ColorSpace.Named.SRGB); DoubleUnaryOperator eotf = cs.getEotf(); double r = eotf.applyAsDouble(red(color) / 255.0); double g = eotf.applyAsDouble(green(color) / 255.0); double b = eotf.applyAsDouble(blue(color) / 255.0); return (float) ((0.2126 * r) + (0.7152 * g) + (0.0722 * b)); } /** *
Parse the color string, and return the corresponding color-int. * If the string cannot be parsed, throws an IllegalArgumentException * exception. Supported formats are: * *#RRGGBB
#AARRGGBB
The following names are also accepted: red
, blue
,
* green
, black
, white
, gray
,
* cyan
, magenta
, yellow
, lightgray
,
* darkgray
, grey
, lightgrey
, darkgrey
,
* aqua
, fuchsia
, lime
, maroon
,
* navy
, olive
, purple
, silver
,
* and teal
.
hsv[0]
is Hue \([0..360[\)hsv[1]
is Saturation \([0...1]\)hsv[2]
is Value \([0...1]\)hsv[0]
is Hue \([0..360[\)hsv[1]
is Saturation \([0...1]\)hsv[2]
is Value \([0...1]\)hsv[0]
is Hue \([0..360[\)hsv[1]
is Saturation \([0...1]\)hsv[2]
is Value \([0...1]\)hsv[0]
is Hue \([0..360[\)hsv[1]
is Saturation \([0...1]\)hsv[2]
is Value \([0...1]\)