/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.rs.test_v14; import android.renderscript.RSSurfaceView; import android.renderscript.RenderScript; import android.app.Activity; import android.content.res.Configuration; import android.os.Bundle; import android.os.Handler; import android.os.Looper; import android.os.Message; import android.provider.Settings.System; import android.util.Log; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.view.Window; import android.widget.Button; import android.widget.ListView; import java.lang.Runtime; public class RSTest_v14 extends Activity { //EventListener mListener = new EventListener(); private static final String LOG_TAG = "RSTest_v14"; private static final boolean DEBUG = false; private static final boolean LOG_ENABLED = false; private RSTestView mView; // get the current looper (from your Activity UI thread for instance @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); // Create our Preview view and set it as the content of our // Activity mView = new RSTestView(this); setContentView(mView); } @Override protected void onResume() { // Ideally a game should implement onResume() and onPause() // to take appropriate action when the activity loses focus super.onResume(); mView.resume(); } @Override protected void onPause() { // Ideally a game should implement onResume() and onPause() // to take appropriate action when the activity loses focus super.onPause(); mView.pause(); } @Override protected void onStop() { // Actually kill the app if we are stopping. We don't want to // continue/resume this test ever. It should always start fresh. finish(); super.onStop(); } static void log(String message) { if (LOG_ENABLED) { Log.v(LOG_TAG, message); } } }