/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.support.v4.widget; import android.content.Context; import android.graphics.Canvas; import android.os.Build; import android.support.annotation.RequiresApi; import android.widget.EdgeEffect; /** * Helper for accessing {@link android.widget.EdgeEffect} in a backwards compatible fashion. * * This class is used to access {@link android.widget.EdgeEffect} on platform versions * that support it. When running on older platforms it will result in no-ops. It should * be used by views that wish to use the standard Android visual effects at the edges * of scrolling containers. */ public final class EdgeEffectCompat { private EdgeEffect mEdgeEffect; private static final EdgeEffectBaseImpl IMPL; static { if (Build.VERSION.SDK_INT >= 21) { IMPL = new EdgeEffectApi21Impl(); } else { IMPL = new EdgeEffectBaseImpl(); } } static class EdgeEffectBaseImpl { public void onPull(EdgeEffect edgeEffect, float deltaDistance, float displacement) { edgeEffect.onPull(deltaDistance); } } @RequiresApi(21) static class EdgeEffectApi21Impl extends EdgeEffectBaseImpl { @Override public void onPull(EdgeEffect edgeEffect, float deltaDistance, float displacement) { edgeEffect.onPull(deltaDistance, displacement); } } /** * Construct a new EdgeEffect themed using the given context. * *

Note: On platform versions that do not support EdgeEffect, all operations * on the newly constructed object will be mocked/no-ops.

* * @param context Context to use for theming the effect * * @deprecated Use {@link EdgeEffect} constructor directly. */ @Deprecated public EdgeEffectCompat(Context context) { mEdgeEffect = new EdgeEffect(context); } /** * Set the size of this edge effect in pixels. * * @param width Effect width in pixels * @param height Effect height in pixels * * @deprecated Use {@link EdgeEffect#setSize(int, int)} directly. */ @Deprecated public void setSize(int width, int height) { mEdgeEffect.setSize(width, height); } /** * Reports if this EdgeEffectCompat's animation is finished. If this method returns false * after a call to {@link #draw(Canvas)} the host widget should schedule another * drawing pass to continue the animation. * * @return true if animation is finished, false if drawing should continue on the next frame. * * @deprecated Use {@link EdgeEffect#isFinished()} directly. */ @Deprecated public boolean isFinished() { return mEdgeEffect.isFinished(); } /** * Immediately finish the current animation. * After this call {@link #isFinished()} will return true. * * @deprecated Use {@link EdgeEffect#finish()} directly. */ @Deprecated public void finish() { mEdgeEffect.finish(); } /** * A view should call this when content is pulled away from an edge by the user. * This will update the state of the current visual effect and its associated animation. * The host view should always {@link android.view.View#invalidate()} if this method * returns true and draw the results accordingly. * * @param deltaDistance Change in distance since the last call. Values may be 0 (no change) to * 1.f (full length of the view) or negative values to express change * back toward the edge reached to initiate the effect. * @return true if the host view should call invalidate, false if it should not. * * @deprecated Use {@link #onPull(EdgeEffect, float, float)}. */ @Deprecated public boolean onPull(float deltaDistance) { mEdgeEffect.onPull(deltaDistance); return true; } /** * A view should call this when content is pulled away from an edge by the user. * This will update the state of the current visual effect and its associated animation. * The host view should always {@link android.view.View#invalidate()} if this method * returns true and draw the results accordingly. * * Views using {@link EdgeEffect} should favor {@link EdgeEffect#onPull(float, float)} when * the displacement of the pull point is known. * * @param deltaDistance Change in distance since the last call. Values may be 0 (no change) to * 1.f (full length of the view) or negative values to express change * back toward the edge reached to initiate the effect. * @param displacement The displacement from the starting side of the effect of the point * initiating the pull. In the case of touch this is the finger position. * Values may be from 0-1. * @return true if the host view should call invalidate, false if it should not. * * @deprecated Use {@link EdgeEffect#onPull(float)} directly. */ @Deprecated public boolean onPull(float deltaDistance, float displacement) { IMPL.onPull(mEdgeEffect, deltaDistance, displacement); return true; } /** * A view should call this when content is pulled away from an edge by the user. * This will update the state of the current visual effect and its associated animation. * The host view should always {@link android.view.View#invalidate()} after call this method * and draw the results accordingly. * * @param edgeEffect The EdgeEffect that is attached to the view that is getting pulled away * from an edge by the user. * @param deltaDistance Change in distance since the last call. Values may be 0 (no change) to * 1.f (full length of the view) or negative values to express change * back toward the edge reached to initiate the effect. * @param displacement The displacement from the starting side of the effect of the point * initiating the pull. In the case of touch this is the finger position. * Values may be from 0-1. * * @see {@link EdgeEffect#onPull(float, float)} */ public static void onPull(EdgeEffect edgeEffect, float deltaDistance, float displacement) { IMPL.onPull(edgeEffect, deltaDistance, displacement); } /** * Call when the object is released after being pulled. * This will begin the "decay" phase of the effect. After calling this method * the host view should {@link android.view.View#invalidate()} if this method * returns true and thereby draw the results accordingly. * * @return true if the host view should invalidate, false if it should not. * * @deprecated Use {@link EdgeEffect#onRelease()} directly. */ @Deprecated public boolean onRelease() { mEdgeEffect.onRelease(); return mEdgeEffect.isFinished(); } /** * Call when the effect absorbs an impact at the given velocity. * Used when a fling reaches the scroll boundary. * *

When using a {@link android.widget.Scroller} or {@link android.widget.OverScroller}, * the method getCurrVelocity will provide a reasonable approximation * to use here.

* * @param velocity Velocity at impact in pixels per second. * @return true if the host view should invalidate, false if it should not. * * @deprecated Use {@link EdgeEffect#onAbsorb(int)} directly. */ @Deprecated public boolean onAbsorb(int velocity) { mEdgeEffect.onAbsorb(velocity); return true; } /** * Draw into the provided canvas. Assumes that the canvas has been rotated * accordingly and the size has been set. The effect will be drawn the full * width of X=0 to X=width, beginning from Y=0 and extending to some factor < * 1.f of height. * * @param canvas Canvas to draw into * @return true if drawing should continue beyond this frame to continue the * animation * * @deprecated Use {@link EdgeEffect#draw(Canvas)} directly. */ @Deprecated public boolean draw(Canvas canvas) { return mEdgeEffect.draw(canvas); } }