Searched defs:BindInputTextures (Results 1 - 1 of 1) sorted by last modified time

/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp419 bool ShaderProgram::BindInputTextures(const std::vector<GLuint>& textures, function in class:android::filterfw::ShaderProgram
475 if (!BindInputTextures(textures, targets)) {
476 ALOGE("BindInputTextures failed");

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