Searched defs:CLEAR_DEPTH (Results 1 - 6 of 6) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsScissorTests.hpp | 68 CLEAR_DEPTH, enumerator in enum:deqp::gls::Functional::ScissorTestInternal::ClearType
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/external/deqp/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 70 static const float CLEAR_DEPTH = 1.0f; member in namespace:deqp::gles2::Functional 309 const float clearDepth = CLEAR_DEPTH;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fRandomFragmentOpTests.cpp | 70 static const float CLEAR_DEPTH = 1.0f; member in namespace:deqp::gles3::Functional 309 const float clearDepth = CLEAR_DEPTH;
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/external/deqp/modules/egl/ |
H A D | teglRenderTests.cpp | 76 static const float CLEAR_DEPTH = 1.0f; member in namespace:deqp::egl 412 rr::clearMultisampleDepthBuffer(depthBuffer, CLEAR_DEPTH, rr::WindowRectangle(0, 0, width, height)); 751 clear(m_gl, api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL); 982 clear(m_gl, api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL);
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/external/libdrm/include/drm/ |
H A D | radeon_drm.h | 603 #define CLEAR_DEPTH 4 macro
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/external/kernel-headers/original/uapi/drm/ |
H A D | radeon_drm.h | 609 #define CLEAR_DEPTH 4 macro
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