Searched defs:EulerAngles (Results 1 - 3 of 3) sorted by relevance
/external/eigen/unsupported/Eigen/src/EulerAngles/ |
H A D | EulerAngles.h | 20 /** \class EulerAngles 66 * \sa EulerAngles(const MatrixBase<Derived>&) 67 * \sa EulerAngles(const RotationBase<Derived, 3>&) 82 * \sa EulerAngles(const MatrixBase<Derived>&, bool, bool, bool) 83 * \sa EulerAngles(const RotationBase<Derived, 3>&, bool, bool, bool) 87 * Convenient typedefs for EulerAngles exist for float and double scalar, 88 * in a form of EulerAngles{A}{B}{C}{scalar}, 97 * \include EulerAngles.cpp 98 * Output: \verbinclude EulerAngles.out 111 class EulerAngles class in namespace:Eigen 148 EulerAngles() {} function in class:Eigen::EulerAngles 150 EulerAngles(const Scalar& alpha, const Scalar& beta, const Scalar& gamma) : function in class:Eigen::EulerAngles 158 EulerAngles(const MatrixBase<Derived>& m) { *this = m; } function in class:Eigen::EulerAngles 172 EulerAngles( function in class:Eigen::EulerAngles 188 EulerAngles(const RotationBase<Derived, 3>& rot) { *this = rot; } function in class:Eigen::EulerAngles 202 EulerAngles( function in class:Eigen::EulerAngles 345 operator <<(std::ostream& s, const EulerAngles<Scalar, System>& eulerAngles) argument [all...] |
H A D | EulerSystem.h | 17 class EulerAngles; 68 * This meta-class goal is to represent the Euler system in compilation time, for EulerAngles. 71 * - Build an Euler system, and then pass it as a template parameter to EulerAngles. 74 * Euler rotation is a set of three rotation on fixed axes. (see \ref EulerAngles) 252 EulerAngles<Scalar, EulerSystem>& res, 253 const typename EulerAngles<Scalar, EulerSystem>::Matrix3& mat) 264 EulerAngles<Scalar, EulerSystem>& res, 265 const typename EulerAngles<Scalar, EulerSystem>::Matrix3& mat) 272 EulerAngles<Scalar, EulerSystem>& res, 273 const typename EulerAngles<Scala 251 CalcEulerAngles( EulerAngles<Scalar, EulerSystem>& res, const typename EulerAngles<Scalar, EulerSystem>::Matrix3& mat) argument 263 CalcEulerAngles( EulerAngles<Scalar, EulerSystem>& res, const typename EulerAngles<Scalar, EulerSystem>::Matrix3& mat) argument 271 CalcEulerAngles( EulerAngles<Scalar, EulerSystem>& res, const typename EulerAngles<Scalar, EulerSystem>::Matrix3& mat, bool PositiveRangeAlpha, bool PositiveRangeBeta, bool PositiveRangeGamma) argument [all...] |
/external/eigen/demos/opengl/ |
H A D | quaternion_demo.cpp | 135 template<typename _Scalar> class EulerAngles class 150 EulerAngles() {} function in class:EulerAngles 151 inline EulerAngles(Scalar a0, Scalar a1, Scalar a2) : m_angles(a0, a1, a2) {} function in class:EulerAngles 152 inline EulerAngles(const QuaternionType& q) { *this = q; } function in class:EulerAngles 157 EulerAngles& operator=(const QuaternionType& q) 163 EulerAngles& operator=(const Matrix3& m) 189 template<> EulerAngles<float> lerp(float t, const EulerAngles<float>& a, const EulerAngles<float>& b) 191 EulerAngles<floa [all...] |
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