Searched defs:RenderProxy (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DRenderProxy.h63 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
64 * thread. It is important to note that RenderProxy may be deleted while it has
66 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
67 * references RenderProxy fields. This is safe as RenderProxy cannot
70 class ANDROID_API RenderProxy { class in namespace:android::uirenderer::renderthread
72 ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
73 ANDROID_API virtual ~RenderProxy();
H A DRenderProxy.cpp17 #include "RenderProxy.h"
69 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) function in class:android::uirenderer::renderthread::RenderProxy
81 RenderProxy::~RenderProxy() {
90 void RenderProxy::destroyContext() {
107 void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
125 bool RenderProxy::loadSystemProperties() {
136 void RenderProxy::setName(const char* name) {
148 void RenderProxy
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