Searched defs:SCREEN_HEIGHT (Results 1 - 3 of 3) sorted by relevance
/prebuilts/misc/windows/sdl2/test/ |
H A D | testjoystick.c | 25 #define SCREEN_HEIGHT 480 macro 28 #define SCREEN_HEIGHT 480 macro 53 SCREEN_HEIGHT, 0); 139 DrawRect(screen, (i%20) * 34, SCREEN_HEIGHT - 68 + (i/20) * 34, 32, 32); 161 y *= SCREEN_HEIGHT; 165 } else if (y > (SCREEN_HEIGHT - 16)) { 166 y = SCREEN_HEIGHT - 16; 176 int y = SCREEN_HEIGHT/2; 182 y = SCREEN_HEIGHT-8;
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H A D | controllermap.c | 26 #define SCREEN_HEIGHT 480 macro 29 #define SCREEN_HEIGHT 317 macro 142 SCREEN_HEIGHT, 0); 161 SDL_RenderSetLogicalSize(screen, SCREEN_WIDTH, SCREEN_HEIGHT);
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H A D | testgamecontroller.c | 25 #define SCREEN_HEIGHT 480 macro 28 #define SCREEN_HEIGHT 317 macro 155 SCREEN_HEIGHT, 0); 174 SDL_RenderSetLogicalSize(screen, SCREEN_WIDTH, SCREEN_HEIGHT);
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