Searched defs:SCREEN_HEIGHT (Results 1 - 3 of 3) sorted by relevance

/prebuilts/misc/windows/sdl2/test/
H A Dtestjoystick.c25 #define SCREEN_HEIGHT 480 macro
28 #define SCREEN_HEIGHT 480 macro
53 SCREEN_HEIGHT, 0);
139 DrawRect(screen, (i%20) * 34, SCREEN_HEIGHT - 68 + (i/20) * 34, 32, 32);
161 y *= SCREEN_HEIGHT;
165 } else if (y > (SCREEN_HEIGHT - 16)) {
166 y = SCREEN_HEIGHT - 16;
176 int y = SCREEN_HEIGHT/2;
182 y = SCREEN_HEIGHT-8;
H A Dcontrollermap.c26 #define SCREEN_HEIGHT 480 macro
29 #define SCREEN_HEIGHT 317 macro
142 SCREEN_HEIGHT, 0);
161 SDL_RenderSetLogicalSize(screen, SCREEN_WIDTH, SCREEN_HEIGHT);
H A Dtestgamecontroller.c25 #define SCREEN_HEIGHT 480 macro
28 #define SCREEN_HEIGHT 317 macro
155 SCREEN_HEIGHT, 0);
174 SDL_RenderSetLogicalSize(screen, SCREEN_WIDTH, SCREEN_HEIGHT);

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