Searched defs:SDL_Texture (Results 1 - 4 of 4) sorted by relevance
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
H A D | SDL_render.h | 127 struct SDL_Texture; 128 typedef struct SDL_Texture SDL_Texture; typedef in typeref:struct:SDL_Texture 240 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, 258 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface); 273 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture, 290 extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture, 306 extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture, 321 extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture, 334 extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * textur [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_render.h | 127 struct SDL_Texture; 128 typedef struct SDL_Texture SDL_Texture; typedef in typeref:struct:SDL_Texture 240 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, 258 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface); 273 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture, 290 extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture, 306 extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture, 321 extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture, 334 extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * textur [all...] |
/prebuilts/misc/windows/sdl2/include/ |
H A D | SDL_render.h | 127 struct SDL_Texture; 128 typedef struct SDL_Texture SDL_Texture; typedef in typeref:struct:SDL_Texture 240 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, 258 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface); 273 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture, 290 extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture, 306 extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture, 321 extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture, 334 extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * textur [all...] |
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_render.h | 127 struct SDL_Texture; 128 typedef struct SDL_Texture SDL_Texture; typedef in typeref:struct:SDL_Texture 240 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, 258 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface); 273 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture, 290 extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture, 306 extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture, 321 extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture, 334 extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * textur [all...] |
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