Searched defs:Sampler (Results 1 - 7 of 7) sorted by relevance

/frameworks/rs/
H A DrsSampler.cpp24 Sampler::Sampler(Context *rsc) : ObjectBase(rsc) { function in class:android::renderscript::Sampler
29 Sampler::Sampler(Context *rsc, function in class:android::renderscript::Sampler
46 Sampler::~Sampler() {
50 void Sampler::preDestroy() const {
60 void Sampler::bindToContext(SamplerState *ss, uint32_t slot) {
65 void Sampler::unbindFromContext(SamplerState *ss) {
71 void Sampler
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H A DrsSampler.h39 class Sampler : public ObjectBase { class in namespace:android::renderscript
58 static ObjectBaseRef<Sampler> getSampler(Context *,
70 static Sampler *createFromStream(Context *rsc, IStream *stream);
76 virtual ~Sampler();
79 explicit Sampler(Context *);
80 Sampler(Context *,
92 ObjectBaseRef<Sampler> mSamplers[RS_MAX_SAMPLER_SLOT];
101 std::vector<Sampler *> mAllSamplers;
/frameworks/rs/cpp/
H A DSampler.cpp20 using android::RSC::Sampler;
23 Sampler::Sampler(sp<RS> rs, void* id): function in class:Sampler
33 Sampler::Sampler(sp<RS> rs, void* id, RsSamplerValue min, RsSamplerValue mag, function in class:Sampler
44 RsSamplerValue Sampler::getMinification() {
48 RsSamplerValue Sampler::getMagnification() {
52 RsSamplerValue Sampler::getWrapS() {
56 RsSamplerValue Sampler::getWrapT() {
60 float Sampler
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H A DrsCppStructs.h50 class Sampler;
521 sp<const Sampler> CLAMP_NEAREST;
522 sp<const Sampler> CLAMP_LINEAR;
523 sp<const Sampler> CLAMP_LINEAR_MIP_LINEAR;
524 sp<const Sampler> WRAP_NEAREST;
525 sp<const Sampler> WRAP_LINEAR;
526 sp<const Sampler> WRAP_LINEAR_MIP_LINEAR;
527 sp<const Sampler> MIRRORED_REPEAT_NEAREST;
528 sp<const Sampler> MIRRORED_REPEAT_LINEAR;
529 sp<const Sampler> MIRRORED_REPEAT_LINEAR_MIP_LINEA
4226 class Sampler : public BaseObj { class in namespace:android::RSC
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/frameworks/base/rs/java/android/renderscript/
H A DSampler.java20 * Sampler object that defines how Allocations can be read as textures within a
24 * Any Allocation used with a Sampler must have been created with {@link
25 * android.renderscript.Allocation#USAGE_GRAPHICS_TEXTURE}; using a Sampler on
29 public class Sampler extends BaseObj { class in inherits:BaseObj
52 Sampler(long id, RenderScript rs) { method in class:Sampler
98 * @return Sampler
100 public static Sampler CLAMP_NEAREST(RenderScript rs) {
122 * @return Sampler
124 public static Sampler CLAMP_LINEAR(RenderScript rs) {
146 * @return Sampler
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/frameworks/rs/support/java/src/android/support/v8/renderscript/
H A DSampler.java31 * Sampler object that defines how Allocations can be read as textures within a
35 * Any Allocation used with a Sampler must have been created with {@link
37 * Sampler on an {@link android.support.v8.renderscript.Allocation} that was not
42 public class Sampler extends BaseObj { class in inherits:BaseObj
65 Sampler(long id, RenderScript rs) { method in class:Sampler
110 * @return Sampler
112 public static Sampler CLAMP_NEAREST(RenderScript rs) {
130 * @return Sampler
132 public static Sampler CLAMP_LINEAR(RenderScript rs) {
150 * @return Sampler
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/frameworks/rs/driver/runtime/
H A Drs_structs.h153 * internal members of the C++ class Sampler owned by librs. Unfortunately,
166 typedef struct Sampler { struct

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