Searched defs:Texture1D (Results 1 - 4 of 4) sorted by relevance
/external/deqp/framework/opengl/ |
H A D | gluTexture.hpp | 43 class Texture1D class in namespace:glu 46 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width); 47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width); 48 ~Texture1D (void); 50 tcu::Texture1D& getRefTexture (void) { return m_refTexture; } 51 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; } 57 Texture1D (const Texture1D& other); // Not allowed! 58 Texture1D& operator= (const Texture1D [all...] |
H A D | gluTexture.cpp | 50 // Texture1D 52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width) function in class:glu::Texture1D 63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width) function in class:glu::Texture1D 74 Texture1D::~Texture1D (void) 80 void Texture1D::upload (void)
|
/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 635 class Texture1D : private TextureLevelPyramid class in namespace:tcu 638 Texture1D (const TextureFormat& format, int width); 639 Texture1D (const Texture1D& other); 640 ~Texture1D (void); 659 Texture1D& operator= (const Texture1D& other); 668 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const 673 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const 678 inline float Texture1D [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 141 class Texture1D : public Texture class in namespace:sglr::rc 144 Texture1D (deUint32 name = 0); 145 virtual ~Texture1D (void); 801 void setTex1DBinding (int unit, rc::Texture1D* tex1D); 826 rc::Texture1D* tex1DBinding; 833 rc::Texture1D default1DTex; 888 rc::Texture1D m_emptyTex1D;
|
Completed in 139 milliseconds