Searched defs:Transition (Results 1 - 7 of 7) sorted by relevance
/frameworks/native/services/inputflinger/ |
H A D | PointerControllerInterface.h | 61 enum Transition { enum in class:android::PointerControllerInterface 69 virtual void fade(Transition transition) = 0; 75 virtual void unfade(Transition transition) = 0;
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/frameworks/support/transition/src/android/support/transition/ |
H A D | Styleable.java | 77 interface Transition { interface in class:Styleable
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H A D | Transition.java | 58 * A Transition holds information about animations that will be run on its 61 * perform custom animations themselves. Any Transition has two main jobs: 80 * directory. Transition resources consist of a tag name for one of the Transition 118 public abstract class Transition implements Cloneable { class in inherits:Cloneable 120 private static final String LOG_TAG = "Transition"; 203 private static ThreadLocal<ArrayMap<Animator, Transition.AnimationInfo>> sRunningAnimators = 206 // Scene Root is set at createAnimator() time in the cloned Transition 221 // Number of per-target instances of this Transition currently running. This count is 233 private ArrayList<Transition 260 public Transition() { method in class:Transition 272 public Transition(Context context, AttributeSet attrs) { method in class:Transition [all...] |
/frameworks/support/v17/leanback/src/android/support/v17/leanback/util/ |
H A D | StateMachine.java | 26 * {@link State#mBranchStart} is false, only first outgoing Transition will be triggered. 28 * State to run. When {@link State#mBranchEnd} is false, only need one incoming Transition triggered 30 * Transition: three types: 32 * 2. Auto transition, transition will be triggered when {@link Transition#mFromState} is executed. 33 * 3. Condiitonal Auto transition, transition will be triggered when {@link Transition#mFromState} 34 * is executed and {@link Transition#mCondition} passes. 54 * Used in Transition 82 static class Transition { class in class:StateMachine 89 Transition(State fromState, State toState, Event event) { method in class:StateMachine.Transition 99 Transition(Stat method in class:StateMachine.Transition 106 Transition(State fromState, State toState, Condition condition) { method in class:StateMachine.Transition [all...] |
/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | AnimatedStateListDrawable.java | 72 private Transition mTransition; 129 throw new IllegalArgumentException("Transition drawable must not be null"); 161 final Transition currentTransition = mTransition; 207 final Transition transition; 234 private static abstract class Transition { class in class:AnimatedStateListDrawable 247 private static class AnimatableTransition extends Transition { 266 private static class AnimationDrawableTransition extends Transition { 308 private static class AnimatedVectorDrawableTransition extends Transition {
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/frameworks/base/core/java/android/transition/ |
H A D | Transition.java | 51 * A Transition holds information about animations that will be run on its 54 * perform custom animations themselves. Any Transition has two main jobs: 73 * directory. Transition resources consist of a tag name for one of the Transition 115 * {@link android.R.styleable#Transition}, {@link android.R.styleable#TransitionSet}, 120 public abstract class Transition implements Cloneable { class in inherits:Cloneable 122 private static final String LOG_TAG = "Transition"; 203 // Scene Root is set at createAnimator() time in the cloned Transition 218 // Number of per-target instances of this Transition currently running. This count is 252 * Constructs a Transition objec 257 public Transition() {} method in class:Transition 268 public Transition(Context context, AttributeSet attrs) { method in class:Transition [all...] |
/frameworks/data-binding/prebuilds/1.0-rc0/ |
H A D | databinding-studio-bundle.jar | META-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ... |
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