Searched defs:allocateHardwareBitmap (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/tests/common/
H A DBitmapAllocationTestUtils.h39 static sk_sp<Bitmap> allocateHardwareBitmap(int width, int height, function in class:android::uirenderer::test::BitmapAllocationTestUtils
46 return Bitmap::allocateHardwareBitmap(skBitmap);
68 createBitmapAllocationScene<BaseScene, &allocateHardwareBitmap>
/frameworks/base/libs/hwui/hwui/
H A DBitmap.cpp216 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(uirenderer::renderthread::RenderThread& renderThread, function in class:android::Bitmap
238 std::string("Bitmap::allocateHardwareBitmap pid [") + std::to_string(getpid()) + "]");
261 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(SkBitmap& bitmap) { function in class:android::Bitmap
262 return uirenderer::renderthread::RenderProxy::allocateHardwareBitmap(bitmap);
/frameworks/base/libs/hwui/renderthread/
H A DRenderProxy.cpp667 CREATE_BRIDGE2(allocateHardwareBitmap, RenderThread* thread, SkBitmap* bitmap) {
668 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(*args->thread, *args->bitmap);
672 sk_sp<Bitmap> RenderProxy::allocateHardwareBitmap(SkBitmap& bitmap) { function in class:android::uirenderer::renderthread::RenderProxy
673 SETUP_TASK(allocateHardwareBitmap);

Completed in 53 milliseconds