Searched defs:ambientAlpha (Results 1 - 4 of 4) sorted by relevance

/external/skia/gm/
H A Dshadowutils.cpp16 SkScalar ambientAlpha = isAmbient ? .5f : 0.f; local
18 SkShadowUtils::DrawShadow(canvas, path, height, lightPos, lightR, ambientAlpha, spotAlpha,
/external/skia/src/effects/shadows/
H A DSkAmbientShadowMaskFilter.cpp25 SkAmbientShadowMaskFilterImpl(SkScalar occluderHeight, SkScalar ambientAlpha, uint32_t flags);
76 sk_sp<SkMaskFilter> SkAmbientShadowMaskFilter::Make(SkScalar occluderHeight, SkScalar ambientAlpha, argument
80 return sk_sp<SkMaskFilter>(new SkAmbientShadowMaskFilterImpl(occluderHeight, ambientAlpha,
87 SkScalar ambientAlpha,
90 , fAmbientAlpha(ambientAlpha)
114 const SkScalar ambientAlpha = buffer.readScalar(); local
117 return SkAmbientShadowMaskFilter::Make(occluderHeight, ambientAlpha, flags);
273 str->append("ambientAlpha: ");
86 SkAmbientShadowMaskFilterImpl(SkScalar occluderHeight, SkScalar ambientAlpha, uint32_t flags) argument
/external/skia/samplecode/
H A DSampleAndroidShadows.cpp149 SkScalar ambientAlpha) {
151 if (ambientAlpha <= 0) {
174 : (unsigned char)(ambientAlpha*umbraAlpha*255.999f), 0, 0, 0));
187 SkScalar ambientAlpha) {
189 if (ambientAlpha <= 0) {
211 this->drawAmbientShadow(canvas, path, zValue, ambientAlpha);
245 unsigned char alpha = (unsigned char)(ambientAlpha*255.999f);
410 const SkPaint& paint, SkScalar ambientAlpha,
416 this->drawAmbientShadowAlt(canvas, path, zValue, ambientAlpha);
423 ambientAlpha
148 drawAmbientShadow(SkCanvas* canvas, const SkPath& path, SkScalar zValue, SkScalar ambientAlpha) argument
186 drawAmbientShadowAlt(SkCanvas* canvas, const SkPath& path, SkScalar zValue, SkScalar ambientAlpha) argument
408 drawShadowedPath(SkCanvas* canvas, const SkPath& path, std::function<SkScalar(SkScalar, SkScalar)> zFunc, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) argument
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/external/skia/src/utils/
H A DSkShadowTessellator.cpp329 SkScalar ambientAlpha, bool transparent);
356 SkScalar ambientAlpha,
359 , fAmbientAlpha(ambientAlpha) {
367 fUmbraColor = SkColorSetARGB(255, 0, ambientAlpha * 255.9999f, umbraAlpha * 255.9999f);
368 fPenumbraColor = SkColorSetARGB(255, 0, ambientAlpha * 255.9999f, 0);
1281 HeightFunc heightFunc, SkScalar ambientAlpha,
1283 SkAmbientShadowTessellator ambientTess(path, ctm, heightFunc, ambientAlpha, transparent);
353 SkAmbientShadowTessellator(const SkPath& path, const SkMatrix& ctm, SkShadowTessellator::HeightFunc heightFunc, SkScalar ambientAlpha, bool transparent) argument
1280 MakeAmbient(const SkPath& path, const SkMatrix& ctm, HeightFunc heightFunc, SkScalar ambientAlpha, bool transparent) argument

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