/external/mesa3d/src/mesa/main/ |
H A D | fbobject.h | 76 _mesa_get_attachment_teximage(struct gl_renderbuffer_attachment *att) argument 78 assert(att->Type == GL_TEXTURE); 79 return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 85 _mesa_get_attachment_teximage_const(const struct gl_renderbuffer_attachment *att) argument 87 assert(att->Type == GL_TEXTURE); 88 return att->Texture->Image[att->CubeMapFace][att [all...] |
H A D | clear.c | 250 const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; local 255 if (att[BUFFER_FRONT_LEFT].Renderbuffer) 257 if (att[BUFFER_FRONT_RIGHT].Renderbuffer) 261 if (att[BUFFER_BACK_LEFT].Renderbuffer) 263 if (att[BUFFER_BACK_RIGHT].Renderbuffer) 267 if (att[BUFFER_FRONT_LEFT].Renderbuffer) 269 if (att[BUFFER_BACK_LEFT].Renderbuffer) 273 if (att[BUFFER_FRONT_RIGHT].Renderbuffer) 275 if (att[BUFFER_BACK_RIGHT].Renderbuffer) 279 if (att[BUFFER_FRONT_LEF [all...] |
H A D | framebuffer.c | 214 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local 215 if (att->Renderbuffer) { 216 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 218 if (att->Texture) { 219 _mesa_reference_texobj(&att->Texture, NULL); 221 ASSERT(!att->Renderbuffer); 222 ASSERT(!att->Texture); 223 att->Type = GL_NONE; 288 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local 289 if (att 414 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local 759 const struct gl_renderbuffer_attachment *att = fb->Attachment; local 915 const struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_texrender.c | 32 wrap_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument 37 ASSERT(att->Type == GL_TEXTURE); 38 ASSERT(att->Renderbuffer == NULL); 53 _mesa_reference_renderbuffer(&att->Renderbuffer, rb); 62 update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument 64 struct gl_renderbuffer *rb = att->Renderbuffer; 72 swImage = swrast_texture_image(_mesa_get_attachment_teximage(att)); 77 if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) { 81 zOffset = att->Zoffset; 95 if (att 125 _swrast_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 139 _swrast_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument [all...] |
/external/autotest/client/site_tests/graphics_GLAPICheck/src/ |
H A D | gl_APICheck.cc | 28 GLint att[] = { GLX_RGBA, local 32 XVisualInfo* vi = glXChooseVisual(*display, 0, att);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFboCompletenessTests.cpp | 198 void check (GLenum attPoint, const Attachment& att, 212 void ES2Checker::check (GLenum attPoint, const Attachment& att, const Image* image) argument 215 DE_UNREF(att);
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/external/mesa3d/src/gallium/state_trackers/egl/common/ |
H A D | native.h | 278 native_attachment_mask_test(uint mask, enum native_attachment att) argument 280 return !!(mask & (1 << att));
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 268 struct gl_renderbuffer_attachment *att) 270 struct gl_renderbuffer *rb = att->Renderbuffer; 272 att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 281 _mesa_reference_renderbuffer(&att->Renderbuffer, rb); 296 struct gl_renderbuffer_attachment *att) 298 texture_dirty(att->Texture); 267 nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 295 nouveau_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument
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/external/webrtc/webrtc/libjingle/xmllite/ |
H A D | xmlelement.h | 105 explicit XmlAttr(const XmlAttr& att) : argument 107 name_(att.name_), 108 value_(att.value_) {
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H A D | xmlparser.cc | 81 const char **att; local 83 for (att = atts; *att; att += 2) { 84 if (XmlParser_StartsWithXmlns(*att)) { 85 if ((*att)[5] == '\0') { 86 context_.StartNamespace("", *(att + 1)); 88 else if ((*att)[5] == ':') { 89 if (**(att + 1) == '\0') { 94 context_.StartNamespace((*att) [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fFboCompletenessTests.cpp | 182 void check (GLenum attPoint, const Attachment& att, const Image* image); 193 void ES3Checker::check (GLenum attPoint, const Attachment& att, const Image* image) argument 232 m_depthStencilImage = att.imageName; 233 m_depthStencilType = attachmentType(att); 237 if (m_depthStencilImage != att.imageName || m_depthStencilType != attachmentType(att)) 304 TextureLayerAttachment* att = &builder.makeConfig<TextureLayerAttachment>(); local 305 att->layer = m_params.attachmentLayer; 306 att->imageName = tex; 308 builder.glAttach(target, att); 426 RenderbufferAttachment& att = builder.makeConfig<RenderbufferAttachment>(); local [all...] |
/external/libxml2/ |
H A D | testHTML.c | 379 const unsigned char *att = atts[i]; local 382 while ((attlen = strlen((char*)att)) > 0) { 384 htmlEncodeEntities(output, &outlen, att, &attlen, '\''); 387 att += attlen;
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_fbo.c | 385 struct gl_renderbuffer_attachment *att) 396 if (!st_finalize_texture(ctx, pipe, att->Texture)) 399 pt = st_get_texobj_resource(att->Texture); 403 texImage = _mesa_get_attachment_teximage(att); 410 rb = st_new_renderbuffer(ctx, att->Texture->Name); 416 _mesa_reference_renderbuffer(&att->Renderbuffer, rb); 424 stObj = st_texture_object(att->Texture); 428 strb->rtt_level = att->TextureLevel; 429 strb->rtt_face = att->CubeMapFace; 430 strb->rtt_slice = att 383 st_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 476 st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument 505 st_validate_attachment(struct gl_context *ctx, struct pipe_screen *screen, const struct gl_renderbuffer_attachment *att, unsigned bindings) argument 627 struct gl_renderbuffer_attachment *att = local [all...] |
/external/skia/src/views/unix/ |
H A D | SkOSWindow_Unix.cpp | 85 GLint att[] = { local 94 static const GLint kAttCount = SK_ARRAY_COUNT(att); 96 memcpy(msaaAtt, att, sizeof(att)); 107 fVi = glXChooseVisual(dsp, DefaultScreen(dsp), att);
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/external/swiftshader/src/Shader/ |
H A D | VertexPipeline.cpp | 257 Float4 att; // Attenuation local 282 att = Rcp_pp((q * d + l) * d + c); 289 ambient.x = ambient.x + lightAmbient.x * att; 290 ambient.y = ambient.y + lightAmbient.y * att; 291 ambient.z = ambient.z + lightAmbient.z * att; 301 dot *= att; 351 P *= att;
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/external/mesa3d/src/egl/drivers/dri2/ |
H A D | platform_android.c | 111 unsigned int att, unsigned int format) 116 if (att >= ARRAY_SIZE(dri2_surf->local_buffers)) 119 if (!dri2_surf->local_buffers[att]) { 120 dri2_surf->local_buffers[att] = 121 dri2_dpy->dri2->allocateBuffer(dri2_dpy->dri_screen, att, format, 125 return dri2_surf->local_buffers[att]; 110 droid_alloc_local_buffer(struct dri2_egl_surface *dri2_surf, unsigned int att, unsigned int format) argument
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/external/mesa3d/src/gallium/state_trackers/dri/drm/ |
H A D | dri2.c | 107 int att, depth; local 118 att = __DRI_BUFFER_FRONT_LEFT; 121 att = __DRI_BUFFER_BACK_LEFT; 124 att = __DRI_BUFFER_FRONT_RIGHT; 127 att = __DRI_BUFFER_BACK_RIGHT; 130 att = __DRI_BUFFER_DEPTH_STENCIL; 133 att = -1; 153 att = __DRI_BUFFER_DEPTH; 158 att = __DRI_BUFFER_DEPTH; 166 att [all...] |
/external/mesa3d/src/gallium/state_trackers/egl/android/ |
H A D | native_android.cpp | 460 const enum native_attachment att = NATIVE_ATTACHMENT_BACK_LEFT; local 462 if (native_attachment_mask_test(attachment_mask, att)) { 463 textures[att] = NULL; 464 pipe_resource_reference(&textures[att],
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/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
H A D | native_dri2.c | 200 int num_ins, num_outs, att; local 215 for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { 216 if (native_attachment_mask_test(buffer_mask, att)) { 219 switch (att) { 397 int att; local 398 for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_fbo.c | 601 struct gl_renderbuffer_attachment *att) 604 struct gl_texture_image *image = _mesa_get_attachment_teximage(att); 605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); 612 if (att->CubeMapFace > 0) { 613 assert(att->Zoffset == 0); 614 layer = att->CubeMapFace; 616 layer = att->Zoffset; 623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 624 _swrast_render_texture(ctx, fb, att); 628 intel_miptree_check_level_layer(mt, att 599 intel_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 665 intel_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_fbo.c | 601 struct gl_renderbuffer_attachment *att) 604 struct gl_texture_image *image = _mesa_get_attachment_teximage(att); 605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); 612 if (att->CubeMapFace > 0) { 613 assert(att->Zoffset == 0); 614 layer = att->CubeMapFace; 616 layer = att->Zoffset; 623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 624 _swrast_render_texture(ctx, fb, att); 628 intel_miptree_check_level_layer(mt, att 599 intel_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 665 intel_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
H A D | intel_fbo.c | 601 struct gl_renderbuffer_attachment *att) 604 struct gl_texture_image *image = _mesa_get_attachment_teximage(att); 605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); 612 if (att->CubeMapFace > 0) { 613 assert(att->Zoffset == 0); 614 layer = att->CubeMapFace; 616 layer = att->Zoffset; 623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 624 _swrast_render_texture(ctx, fb, att); 628 intel_miptree_check_level_layer(mt, att 599 intel_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 665 intel_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | radeon_fbo.c | 820 struct gl_renderbuffer_attachment *att) 823 = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 824 struct radeon_renderbuffer *rrb = radeon_renderbuffer(att->Renderbuffer); 829 "%s(%p, fb %p, rrb %p, att %p)\n", 830 __func__, ctx, fb, rrb, att); 841 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 842 _swrast_render_texture(ctx, fb, att); 849 _mesa_reference_renderbuffer(&att 818 radeon_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 899 radeon_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument 921 struct gl_renderbuffer_attachment *att; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_fbo.c | 820 struct gl_renderbuffer_attachment *att) 823 = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 824 struct radeon_renderbuffer *rrb = radeon_renderbuffer(att->Renderbuffer); 829 "%s(%p, fb %p, rrb %p, att %p)\n", 830 __func__, ctx, fb, rrb, att); 841 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 842 _swrast_render_texture(ctx, fb, att); 849 _mesa_reference_renderbuffer(&att 818 radeon_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 899 radeon_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument 921 struct gl_renderbuffer_attachment *att; local [all...] |
/external/apache-xml/src/main/java/org/apache/xalan/templates/ |
H A D | ElemLiteralResult.java | 144 * @param att literal result attribute to add 146 public void addLiteralResultAttribute(String att) argument 152 m_xslAttr.add(att);
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