/frameworks/av/media/libaaudio/tests/ |
H A D | test_open_params.cpp | 47 void *audioData, 52 (void) audioData; 44 MyDataCallbackProc( AAudioStream *stream, void *userData, void *audioData, int32_t numFrames ) argument
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/frameworks/av/media/libaaudio/examples/utils/ |
H A D | AAudioSimplePlayer.h | 198 void *audioData, 219 int16_t *audioBuffer = (int16_t *) audioData; 229 float *audioBuffer = (float *) audioData; 195 SimplePlayerDataCallbackProc( AAudioStream *stream, void *userData, void *audioData, int32_t numFrames ) argument
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H A D | AAudioSimpleRecorder.h | 206 void *audioData, 222 int16_t *audioBuffer = (int16_t *) audioData; 234 float *audioBuffer = (float *) audioData; 203 SimpleRecorderDataCallbackProc( AAudioStream *stream, void *userData, void *audioData, int32_t numFrames ) argument
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/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.h | 120 uint8_t* audioData; member in struct:android::BootAnimation::Animation::Part
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/frameworks/base/media/java/android/media/ |
H A D | MediaSync.java | 497 * @param audioData the buffer that holds the data to play. This buffer will be returned 499 * @param bufferId an integer used to identify audioData. It will be returned to 500 * the client along with audioData. This helps applications to keep track of audioData, 508 @NonNull ByteBuffer audioData, int bufferId, long presentationTimeUs) { 515 mAudioBuffers.add(new AudioBuffer(audioData, bufferId, presentationTimeUs)); 507 queueAudio( @onNull ByteBuffer audioData, int bufferId, long presentationTimeUs) argument
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H A D | AudioRecord.java | 1052 * @param audioData the array to which the recorded audio data is written. 1053 * @param offsetInBytes index in audioData from which the data is written expressed in bytes. 1066 public int read(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes) { argument 1067 return read(audioData, offsetInBytes, sizeInBytes, READ_BLOCKING); 1075 * @param audioData the array to which the recorded audio data is written. 1076 * @param offsetInBytes index in audioData to which the data is written expressed in bytes. 1097 public int read(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes, argument 1108 if ( (audioData == null) || (offsetInBytes < 0 ) || (sizeInBytes < 0) 1110 || (offsetInBytes + sizeInBytes > audioData.length)) { 1114 return native_read_in_byte_array(audioData, offsetInByte 1139 read(@onNull short[] audioData, int offsetInShorts, int sizeInShorts) argument 1169 read(@onNull short[] audioData, int offsetInShorts, int sizeInShorts, @ReadMode int readMode) argument 1216 read(@onNull float[] audioData, int offsetInFloats, int sizeInFloats, @ReadMode int readMode) argument 1753 native_read_in_byte_array(byte[] audioData, int offsetInBytes, int sizeInBytes, boolean isBlocking) argument 1756 native_read_in_short_array(short[] audioData, int offsetInShorts, int sizeInShorts, boolean isBlocking) argument 1759 native_read_in_float_array(float[] audioData, int offsetInFloats, int sizeInFloats, boolean isBlocking) argument [all...] |
H A D | AudioTrack.java | 2083 * @param audioData the array that holds the data to play. 2084 * @param offsetInBytes the offset expressed in bytes in audioData where the data to write 2087 * @param sizeInBytes the number of bytes to write in audioData after the offset. 2103 public int write(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes) { argument 2104 return write(audioData, offsetInBytes, sizeInBytes, WRITE_BLOCKING); 2125 * @param audioData the array that holds the data to play. 2126 * @param offsetInBytes the offset expressed in bytes in audioData where the data to write 2129 * @param sizeInBytes the number of bytes to write in audioData after the offset. 2149 public int write(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes, argument 2161 if ( (audioData 2214 write(@onNull short[] audioData, int offsetInShorts, int sizeInShorts) argument 2258 write(@onNull short[] audioData, int offsetInShorts, int sizeInShorts, @WriteMode int writeMode) argument 2339 write(@onNull float[] audioData, int offsetInFloats, int sizeInFloats, @WriteMode int writeMode) argument 2420 write(@onNull ByteBuffer audioData, int sizeInBytes, @WriteMode int writeMode) argument 2493 write(@onNull ByteBuffer audioData, int sizeInBytes, @WriteMode int writeMode, long timestamp) argument 3050 native_write_byte(byte[] audioData, int offsetInBytes, int sizeInBytes, int format, boolean isBlocking) argument 3054 native_write_short(short[] audioData, int offsetInShorts, int sizeInShorts, int format, boolean isBlocking) argument 3058 native_write_float(float[] audioData, int offsetInFloats, int sizeInFloats, int format, boolean isBlocking) argument 3062 native_write_native_bytes(Object audioData, int positionInBytes, int sizeInBytes, int format, boolean blocking) argument [all...] |
/frameworks/av/media/libaaudio/examples/loopback/src/ |
H A D | loopback.cpp | 248 void *audioData, 253 float *outputData = (float *) audioData; 245 MyDataCallbackProc( AAudioStream *outputStream, void *userData, void *audioData, int32_t numFrames ) argument
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/frameworks/av/media/libaaudio/src/client/ |
H A D | AudioStreamInternal.cpp | 498 uint8_t* audioData = (uint8_t*)buffer; local 513 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft, 521 audioData += framesProcessed * getBytesPerFrame();
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