Searched defs:bMin (Results 1 - 4 of 4) sorted by relevance

/external/deqp/framework/randomshaders/
H A DrsgVariableValue.cpp65 float bMin = b.component(ndx).getMin().asFloat(); local
68 if (!CompareOp()(aMin, aMax, bMin, bMax))
80 int bMin = b.component(ndx).getMin().asInt(); local
83 if (!CompareOp()(aMin, aMax, bMin, bMax))
93 bool bMin = b.component(ndx).getMin().asBool(); local
96 if (!CompareOp()(aMin, aMax, bMin, bMax))
114 inline bool operator() (float aMin, float aMax, float bMin, float bMax) const { return (aMin <= bMax && bMin <= aMax); } argument
115 inline bool operator() (int aMin, int aMax, int bMin, int bMax) const { return (aMin <= bMax && bMin < argument
117 operator ()(bool aMin, bool aMax, bool bMin, bool bMax) const argument
125 operator ()(float aMin, float aMax, float bMin, float bMax) const argument
130 operator ()(int aMin, int aMax, int bMin, int bMax) const argument
135 operator ()(bool aMin, bool aMax, bool bMin, bool bMax) const argument
227 float bMin = b.component(ndx).getMin().asFloat(); local
242 int bMin = b.component(ndx).getMin().asInt(); local
255 bool bMin = b.component(ndx).getMin().asBool(); local
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H A DrsgBinaryOps.cpp213 void ComputeMulRange::operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMin, float& bMax) const argument
238 bMin = scale;
244 bMin = scale-(float)i*scaleStep;
255 std::swap(bMin, bMax);
258 bMin *= -1.0f;
264 DE_ASSERT(aMin <= aMax && bMin <= bMax);
265 DE_ASSERT(de::inRange(aMin*bMin, dstMin-eps, dstMax+eps));
267 DE_ASSERT(de::inRange(aMax*bMin, dstMin-eps, dstMax+eps));
272 void ComputeMulRange::operator() (de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int& bMin, int& bMax) const argument
277 bMin
297 operator ()(de::Random& random, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
347 operator ()(de::Random& random, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
487 operator ()(de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
543 operator ()(de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
622 computeEqualityValueRange(de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) argument
649 computeEqualityValueRange(de::Random& rnd, bool dstMin, bool dstMax, bool& aMin, bool& aMax, bool& bMin, bool& bMax) argument
681 computeEqualityValueRange(de::Random& rnd, bool dstMin, bool dstMax, bool& aMin, bool& aMax, bool& bMin, bool& bMax) argument
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H A DrsgBinaryOps.hpp80 void operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float& bMin, float& bMax) const;
81 void operator() (de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int& bMin, int& bMax) const;
104 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
126 void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
164 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
188 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const;
212 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
214 ComputeLessThanRange()(rnd, dstMin, dstMax, bMin, bMax, aMin, aMax);
239 void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const argument
241 ComputeLessOrEqualRange()(rnd, dstMin, dstMax, bMin, bMa
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/external/deqp/framework/opengl/
H A DgluTextureTestUtil.cpp979 int bMin = de::min(a.getBlue(), b.getBlue()); local
986 rangeDiff(p.getBlue(), bMin, bMax),

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