Searched defs:blending (Results 1 - 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dblending.cpp1 /* libs/pixelflinger/codeflinger/blending.cpp
77 const int blending = blending_codes(fs, fd); local
79 // here, blending will produce something which doesn't depend on
85 // we are doing real blending...
92 comment("blending");
122 if (blending & (BLEND_DST|FACTOR_DST)) {
161 if ((blending & BLEND_SRC) && !same_factor_opt1) {
162 // source (fragment) is needed for the blending stage
188 // if destination (fb) is not needed for the blending stage,
190 if (!(blending
[all...]
H A DGGLAssembler.cpp144 const int blending = blending_codes(mBlendSrc, mBlendDst) | local
239 if ((blending & (FACTOR_DST|BLEND_DST)) ||
243 // blending / logic_op / masking need the framebuffer
474 // blending...
492 // Figure out what we need for the blending stage...
500 const int blending = blending_codes(fs, fd); local
523 (blending & (BLEND_SRC|FACTOR_SRC)) : need_expander));
569 // We keep only 8 bits for the blending stage
/system/core/libpixelflinger/
H A Dscanline.cpp270 "(clear) blending 0/0", scanline_clear, init_y_noop },
464 static void blending(context_t* c, pixel_t* fragment, pixel_t* fb);
491 void blending(context_t* c, pixel_t* fragment, pixel_t* fb) function in namespace:android
916 // blending
922 blending( c, &fragment, &fb );
1053 * extra adds / checks per pixels, if the blending/processing operation after

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