Searched defs:bytecode_length (Results 1 - 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
H A D | d3d11_misc.h | 51 SIZE_T bytecode_length, 55 dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE); 64 SIZE_T bytecode_length, 68 dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE); 77 SIZE_T bytecode_length, 82 sigs[0] = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE); 85 sigs[1] = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE); 49 D3D10GetInputSignatureBlob( const void *shader_bytecode, SIZE_T bytecode_length, ID3D10Blob **signature_blob ) argument 62 D3D10GetOutputSignatureBlob( const void *shader_bytecode, SIZE_T bytecode_length, ID3D10Blob **signature_blob ) argument 75 D3D10GetInputAndOutputSignatureBlob( const void *shader_bytecode, SIZE_T bytecode_length, ID3D10Blob **signature_blob ) argument
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H A D | d3d11_screen.h | 645 SIZE_T bytecode_length, 656 struct dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode_with_input_signature, bytecode_length, DXBC_FIND_INPUT_SIGNATURE); 1353 GalliumD3D11Shader<>* create_stage_shader(unsigned type, const void* shader_bytecode, SIZE_T bytecode_length 1363 dxbc_chunk_header* sm4_chunk = dxbc_find_shader_bytecode(shader_bytecode, bytecode_length); 1384 sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE); 1388 sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE); 1392 sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_PATCH_SIGNATURE); 1441 SIZE_T bytecode_length, \ 1443 #define PASS_SHADER_ARGS shader_bytecode, bytecode_length, class_linkage 1447 SIZE_T bytecode_length 641 CreateInputLayout( const D3D11_INPUT_ELEMENT_DESC *input_element_descs, unsigned count, const void *shader_bytecode_with_input_signature, SIZE_T bytecode_length, ID3D11InputLayout **out_input_layout) argument 1489 CreateGeometryShaderWithStreamOutput( const void *shader_bytecode, SIZE_T bytecode_length, const D3D11_SO_DECLARATION_ENTRY *so_declaration, unsigned num_entries, const unsigned *buffer_strides, unsigned num_strides, unsigned rasterized_stream, ID3D11ClassLinkage *class_linkage, ID3D11GeometryShader **out_geometry_shader) argument [all...] |
/external/v8/src/regexp/ |
H A D | interpreter-irregexp.cc | 68 int bytecode_length, 83 for (int i = 0; i < bytecode_length; i++) { 87 for (int i = 1; i < bytecode_length; i++) { 63 TraceInterpreter(const byte* code_base, const byte* pc, int stack_depth, int current_position, uint32_t current_char, int bytecode_length, const char* bytecode_name) argument
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