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/frameworks/base/libs/hwui/ |
H A D | PathTessellator.cpp | 1049 float p1x, float p1y, float c1x, float c1y, 1055 float d1 = fabs((c1x - p2x) * dy - (c1y - p2y) * dx); 1064 float p1c1x = (p1x + c1x) * 0.5f; 1069 float c1c2x = (c1x + c2x) * 0.5f; 1048 recursiveCubicBezierVertices( float p1x, float p1y, float c1x, float c1y, float p2x, float p2y, float c2x, float c2y, const PathApproximationInfo& approximationInfo, std::vector<Vertex>& outputVertices, int depth) argument
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