Searched defs:casterBounds (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DShadowTessellator.cpp33 const Vector3& centroid3d, const Rect& casterBounds,
46 Rect ambientShadowBounds(casterBounds);
64 const Rect& casterBounds, const Rect& localClip, VertexBuffer& shadowVertexBuffer) {
100 if (!lightRect.intersects(casterBounds)) {
31 tessellateAmbientShadow(bool isCasterOpaque, const Vector3* casterPolygon, int casterVertexCount, const Vector3& centroid3d, const Rect& casterBounds, const Rect& localClip, float maxZ, VertexBuffer& shadowVertexBuffer) argument
61 tessellateSpotShadow(bool isCasterOpaque, const Vector3* casterPolygon, int casterVertexCount, const Vector3& casterCentroid, const mat4& receiverTransform, const Vector3& lightCenter, int lightRadius, const Rect& casterBounds, const Rect& localClip, VertexBuffer& shadowVertexBuffer) argument

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