Searched defs:colors (Results 1 - 25 of 65) sorted by relevance

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/frameworks/base/libs/hwui/tests/unit/
H A DGradientCacheTests.cpp31 SkColor colors[] = { 0xFF00FF00, 0xFFFF0000, 0xFF0000FF }; local
33 Texture* texture = cache.get(colors, positions, 3);
/frameworks/base/libs/hwui/tests/common/scenes/
H A DListOfFadedTextAnimation.cpp46 SkColor colors[2] = {Color::Black, Color::Transparent}; variable
47 sk_sp<SkShader> s(SkGradientShader::MakeLinear(pts, colors, NULL, 2,
H A DHwBitmapInCompositeShader.cpp61 SkColor colors[2]; variable
62 colors[0] = Color::Black;
63 colors[1] = Color::White;
64 sk_sp<SkShader> gradientShader = SkGradientShader::MakeRadial(center, 50, colors, nullptr,
H A DSimpleColorMatrixAnimation.cpp73 SkColor colors[2] = { Color::DeepPurple_500, Color::DeepOrange_500 }; local
74 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2,
H A DSimpleGradientAnimation.cpp58 SkColor colors[3] = { Color::Transparent, Color::Black, Color::Cyan_500 }; local
59 paint.setShader(SkGradientShader::MakeLinear(pts, colors + (i % 2), pos, 2,
/frameworks/base/graphics/java/android/graphics/
H A DSweepGradient.java46 * @param colors The colors to be distributed between around the center.
47 * There must be at least 2 colors in the array.
49 * each corresponding color in the colors array, beginning
52 * If positions is NULL, then the colors are automatically
56 @NonNull @ColorInt int colors[], @Nullable float positions[]) {
57 if (colors.length < 2) {
58 throw new IllegalArgumentException("needs >= 2 number of colors");
60 if (positions != null && colors.length != positions.length) {
67 mColors = colors
55 SweepGradient(float cx, float cy, @NonNull @ColorInt int colors[], @Nullable float positions[]) argument
114 nativeCreate1(long matrix, float x, float y, int colors[], float positions[]) argument
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H A DLinearGradient.java52 * @param colors The colors to be distributed along the gradient line
54 * each corresponding color in the colors array. If this is null,
55 * the the colors are distributed evenly along the gradient line.
58 public LinearGradient(float x0, float y0, float x1, float y1, @NonNull @ColorInt int colors[], argument
60 if (colors.length < 2) {
61 throw new IllegalArgumentException("needs >= 2 number of colors");
63 if (positions != null && colors.length != positions.length) {
71 mColors = colors.clone();
130 int colors[], floa
129 nativeCreate1(long matrix, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
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H A DRadialGradient.java50 * @param colors The colors to be distributed between the center and edge of the circle
53 * the colors array. If <code>null</code>, colors are distributed evenly
58 @NonNull @ColorInt int colors[], @Nullable float stops[],
63 if (colors.length < 2) {
64 throw new IllegalArgumentException("needs >= 2 number of colors");
66 if (stops != null && colors.length != stops.length) {
73 mColors = colors.clone();
130 int colors[], floa
57 RadialGradient(float centerX, float centerY, float radius, @NonNull @ColorInt int colors[], @Nullable float stops[], @NonNull TileMode tileMode) argument
129 nativeCreate1(long matrix, float x, float y, float radius, int colors[], float positions[], int tileMode) argument
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DGradient_Delegate.java45 * @param colors The colors to be distributed along the gradient line
47 * corresponding color in the colors array. If this is null, the
48 * the colors are distributed evenly along the gradient line.
50 protected Gradient_Delegate(long nativeMatrix, int colors[], float positions[]) { argument
52 assert colors.length >= 2 : "needs >= 2 number of colors";
55 float spacing = 1.f / (colors.length - 1);
56 positions = new float[colors.length];
58 positions[colors
84 GradientPaint(int[] colors, float[] positions, TileMode tileMode) argument
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H A DRadialGradient_Delegate.java60 int colors[], float positions[], int tileMode) {
62 colors, positions, Shader_Delegate.getTileMode(tileMode));
83 * @param colors The colors to be distributed between the center and edge of
86 * color in the colors array. If this is NULL, the the colors are
91 int colors[], float positions[], TileMode tile) {
92 super(nativeMatrix, colors, positions);
103 int[] colors, float[] positions, TileMode mode) {
104 super(colors, position
59 nativeCreate1(long matrix, float x, float y, float radius, int colors[], float positions[], int tileMode) argument
90 RadialGradient_Delegate(long nativeMatrix, float x, float y, float radius, int colors[], float positions[], TileMode tile) argument
102 RadialGradientPaint(float x, float y, float radius, int[] colors, float[] positions, TileMode mode) argument
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H A DSweepGradient_Delegate.java55 /*package*/ static long nativeCreate1(long matrix, float x, float y, int colors[], float argument
57 SweepGradient_Delegate newDelegate = new SweepGradient_Delegate(matrix, x, y, colors,
76 * @param colors The colors to be distributed between around the center.
77 * There must be at least 2 colors in the array.
79 * each corresponding color in the colors array, beginning
82 * If positions is NULL, then the colors are automatically
86 int colors[], float positions[]) {
87 super(nativeMatrix, colors, positions);
96 public SweepGradientPaint(float cx, float cy, int[] colors, argument
85 SweepGradient_Delegate(long nativeMatrix, float cx, float cy, int colors[], float positions[]) argument
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H A DLinearGradient_Delegate.java61 int colors[], float positions[], int tileMode) {
63 x1, y1, colors, positions, Shader_Delegate.getTileMode(tileMode));
85 * @param colors The colors to be distributed along the gradient line
87 * corresponding color in the colors array. If this is null, the
88 * the colors are distributed evenly along the gradient line.
92 float y1, int colors[], float positions[], TileMode tile) {
93 super(nativeMatrix, colors, positions);
111 public LinearGradientPaint(float x0, float y0, float x1, float y1, int colors[], argument
113 super(colors, position
59 nativeCreate1(LinearGradient thisGradient, long matrix, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
91 LinearGradient_Delegate(long nativeMatrix, float x0, float y0, float x1, float y1, int colors[], float positions[], TileMode tile) argument
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/frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/
H A DSpeechOrbView.java53 * @param colors SearchOrbView.Colors.
55 public void setListeningOrbColors(Colors colors) { argument
56 mListeningOrbColors = colors;
62 * @param colors SearchOrbView.Colors.
64 public void setNotListeningOrbColors(Colors colors) { argument
65 mNotListeningOrbColors = colors;
H A DTitleViewAdapter.java105 * @param colors Colors used to draw search affordance.
107 public void setSearchAffordanceColors(SearchOrbView.Colors colors) { argument
H A DTitleView.java78 public void setSearchAffordanceColors(SearchOrbView.Colors colors) {
79 TitleView.this.setSearchAffordanceColors(colors);
165 public void setSearchAffordanceColors(SearchOrbView.Colors colors) { argument
166 mSearchOrbView.setOrbColors(colors);
/frameworks/base/libs/hwui/
H A DGradientCache.h39 colors = nullptr;
43 GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) { argument
44 copy(colors, positions, count);
48 copy(entry.colors.get(), entry.positions.get(), entry.count);
53 copy(entry.colors.get(), entry.positions.get(), entry.count);
71 std::unique_ptr<uint32_t[]> colors; member in struct:android::uirenderer::GradientCacheEntry
76 void copy(uint32_t* colors, float* positions, uint32_t count) { argument
78 this->colors.reset(new uint32_t[count]);
81 memcpy(this->colors.get(), colors, coun
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H A DGradientCache.cpp45 hash = JenkinsHashMix(hash, android::hash_type(colors[i]));
55 deltaInt = memcmp(lhs.colors.get(), rhs.colors.get(), lhs.count * sizeof(uint32_t));
109 Texture* GradientCache::get(uint32_t* colors, float* positions, int count) { argument
110 GradientCacheEntry gradient(colors, positions, count);
114 texture = addLinearGradient(gradient, colors, positions, count);
124 void GradientCache::getGradientInfo(const uint32_t* colors, const int count, argument
137 if (((colors[i] >> 24) & 0xff) < 255) {
148 uint32_t* colors, float* positions, int count) {
151 getGradientInfo(colors, coun
147 addLinearGradient(GradientCacheEntry& gradient, uint32_t* colors, float* positions, int count) argument
217 generateTexture(uint32_t* colors, float* positions, const uint32_t width, const uint32_t height, Texture* texture) argument
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/frameworks/native/cmds/flatland/
H A DRenderers.cpp22 static float colors[][4] = { member in namespace:android
33 float* color = colors[g_colorIndex];
34 g_colorIndex = (g_colorIndex + 1) % NELEMS(colors);
/frameworks/opt/colorpicker/src/com/android/colorpicker/
H A DColorPickerPalette.java84 public void drawPalette(int[] colors, int selectedColor) { argument
85 drawPalette(colors, selectedColor, null);
91 public void drawPalette(int[] colors, int selectedColor, String[] colorContentDescriptions) { argument
92 if (colors == null) {
101 // Fills the table with swatches based on the array of colors.
103 for (int color : colors) {
142 * Add a content description to the specified swatch view. Because the colors get added in a
143 * snaking form, every other row will need to compensate for the fact that the colors are added
H A DColorPickerDialog.java31 * A dialog which takes in as input an array of colors and creates a palette allowing the user to
42 protected static final String KEY_COLORS = "colors";
64 public static ColorPickerDialog newInstance(int titleResId, int[] colors, int selectedColor, argument
67 ret.initialize(titleResId, colors, selectedColor, columns, size);
71 public void initialize(int titleResId, int[] colors, int selectedColor, int columns, int size) { argument
73 setColors(colors, selectedColor);
163 public void setColors(int[] colors, int selectedColor) { argument
164 if (mColors != colors || mSelectedColor != selectedColor) {
165 mColors = colors;
171 public void setColors(int[] colors) { argument
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/frameworks/opt/setupwizard/library/eclair-mr1/src/com/android/setupwizardlib/view/
H A DNavigationBarButton.java78 public void setTextColor(ColorStateList colors) { argument
79 super.setTextColor(colors);
139 public void setTintListCompat(ColorStateList colors) { argument
140 mTintList = colors;
/frameworks/base/core/java/android/content/res/
H A DColorStateList.java48 * Lets you map {@link android.view.View} state sets to colors.
151 * states to colors.
153 public ColorStateList(int[][] states, @ColorInt int[] colors) { argument
155 mColors = colors;
280 * Creates a new ColorStateList that has the same states and colors as this
288 final int[] colors = new int[mColors.length];
289 final int len = colors.length;
291 colors[i] = (mColors[i] & 0xFFFFFF) | (alpha << 24);
294 return new ColorStateList(mStateSpecs, colors);
587 * Return the colors i
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/frameworks/support/design/src/android/support/design/internal/
H A DNavigationMenuItemView.java264 public void setTextColor(ColorStateList colors) { argument
265 mTextView.setTextColor(colors);
/frameworks/support/design/src/android/support/design/widget/
H A DSnackbar.java269 public Snackbar setActionTextColor(ColorStateList colors) { argument
272 tv.setTextColor(colors);
/frameworks/support/v17/leanback/src/android/support/v17/leanback/app/
H A DBrandedFragment.java258 * @param colors Colors used to draw search affordance.
260 public void setSearchAffordanceColors(SearchOrbView.Colors colors) { argument
261 mSearchAffordanceColors = colors;

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