Searched defs:currentNormalIndex (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DSpotShadow.cpp410 int currentNormalIndex = polyLength - 1; local
418 outlineData[currentNormalIndex].normal = ShadowTessellator::calculateNormal(
419 outlineData[currentNormalIndex].position,
421 currentNormalIndex = (currentNormalIndex + 1) % polyLength;

Completed in 273 milliseconds