Searched defs:depthRange (Results 1 - 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
H A DInitialize.cpp431 TVariable *depthRange = new TVariable(NewPoolTString("gl_DepthRange"), TType(depthRangeStruct)); local
432 depthRange->setQualifier(EvqUniform);
433 symbolTable.insert(COMMON_BUILTINS, *depthRange);
/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp525 void GLContext::depthRange (double n, double f) function in class:sglr::GLContext
/external/swiftshader/src/Renderer/
H A DRenderer.hpp182 float depthRange; member in struct:sw::DrawData

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