/external/deqp/modules/gles2/performance/ |
H A D | es2pRedundantStateChangeTests.cpp | 51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description); 60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument 63 drawArrays ? DRAWTYPE_NOT_INDEXED : 66 DE_ASSERT(!useIndexBuffer || !drawArrays);
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H A D | es2pStateChangeTests.cpp | 51 StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description); 61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument 64 drawArrays ? DRAWTYPE_NOT_INDEXED : 67 DE_ASSERT(!useIndexBuffer || !drawArrays);
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/external/deqp/modules/gles3/performance/ |
H A D | es3pRedundantStateChangeTests.cpp | 51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description); 60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument 63 drawArrays ? DRAWTYPE_NOT_INDEXED : 66 DE_ASSERT(!useIndexBuffer || !drawArrays);
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H A D | es3pStateChangeTests.cpp | 51 StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description); 61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument 64 drawArrays ? DRAWTYPE_NOT_INDEXED : 67 DE_ASSERT(!useIndexBuffer || !drawArrays);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 785 void GLContext::drawArrays (deUint32 mode, int first, int count) function in class:sglr::GLContext
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Context.cpp | 2424 void Context::drawArrays(GLenum mode, GLint first, GLsizei count) function in class:gl::Context
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Context.cpp | 2685 void Context::drawArrays(GLenum mode, GLint first, GLsizei count) function in class:es1::Context 2815 drawArrays(GL_TRIANGLE_STRIP, 0, 4);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 3431 void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) function in class:es2::Context
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/external/skia/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 61 virtual GrGLvoid drawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {} function in class:GrGLTestInterface
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