Searched defs:drawCoverage (Results 1 - 2 of 2) sorted by relevance

/external/skia/bench/
H A DCoverageBench.cpp28 DrawPathBench(bool drawCoverage) : fDrawCoverage(drawCoverage) { argument
30 fName.printf("draw_coverage_%s", drawCoverage ? "true" : "false");
37 if (!drawCoverage) {
/external/skia/src/core/
H A DSkDraw.cpp59 const SkPaint& paint, bool drawCoverage = false) {
60 fBlitter = SkBlitter::Choose(dst, matrix, paint, &fAlloc, drawCoverage);
67 const SkPaint& paint, bool drawCoverage = false) {
69 fBlitter = SkBlitter::Choose(dst, matrix, paint, &fAlloc, drawCoverage);
990 void SkDraw::drawDevPath(const SkPath& devPath, const SkPaint& paint, bool drawCoverage, argument
1016 blitterStorage.choose(fDst, *fMatrix, paint, drawCoverage);
1075 bool drawCoverage, SkBlitter* customBlitter) const {
1163 this->drawDevPath(*devPathPtr, *paint, drawCoverage, customBlitter, doFill);
1073 drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, const SkMatrix* prePathMatrix, bool pathIsMutable, bool drawCoverage, SkBlitter* customBlitter) const argument

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