/prebuilts/ndk/current/sources/third_party/vulkan/src/build-android/generated/layer-src/core_validation/ |
H A D | core_validation.cpp | 2325 VkPhysicalDeviceFeatures const *enabledFeatures) { 2345 pass &= require_feature(report_data, enabledFeatures->geometryShader, "geometryShader"); 2349 pass &= require_feature(report_data, enabledFeatures->tessellationShader, "tessellationShader"); 2353 pass &= require_feature(report_data, enabledFeatures->shaderFloat64, "shaderFloat64"); 2357 pass &= require_feature(report_data, enabledFeatures->shaderInt64, "shaderInt64"); 2362 pass &= require_feature(report_data, enabledFeatures->shaderTessellationAndGeometryPointSize, 2367 pass &= require_feature(report_data, enabledFeatures->shaderImageGatherExtended, "shaderImageGatherExtended"); 2371 pass &= require_feature(report_data, enabledFeatures->shaderStorageImageMultisample, "shaderStorageImageMultisample"); 2375 pass &= require_feature(report_data, enabledFeatures->shaderUniformBufferArrayDynamicIndexing, 2380 pass &= require_feature(report_data, enabledFeatures 2324 validate_shader_capabilities(debug_report_data *report_data, shader_module const *src, VkPhysicalDeviceFeatures const *enabledFeatures) argument 2463 validate_pipeline_shader_stage(debug_report_data *report_data, VkPipelineShaderStageCreateInfo const *pStage, PIPELINE_NODE *pipeline, shader_module **out_module, spirv_inst_iter *out_entrypoint, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, std::unique_ptr<shader_module>> const &shaderModuleMap) argument 2557 validate_and_capture_pipeline_shader_state(debug_report_data *report_data, PIPELINE_NODE *pPipeline, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, unique_ptr<shader_module>> const & shaderModuleMap) argument 2616 validate_compute_pipeline(debug_report_data *report_data, PIPELINE_NODE *pPipeline, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, unique_ptr<shader_module>> const & shaderModuleMap) argument [all...] |
/prebuilts/ndk/current/sources/third_party/vulkan/src/layers/ |
H A D | core_validation.cpp | 2325 VkPhysicalDeviceFeatures const *enabledFeatures) { 2345 pass &= require_feature(report_data, enabledFeatures->geometryShader, "geometryShader"); 2349 pass &= require_feature(report_data, enabledFeatures->tessellationShader, "tessellationShader"); 2353 pass &= require_feature(report_data, enabledFeatures->shaderFloat64, "shaderFloat64"); 2357 pass &= require_feature(report_data, enabledFeatures->shaderInt64, "shaderInt64"); 2362 pass &= require_feature(report_data, enabledFeatures->shaderTessellationAndGeometryPointSize, 2367 pass &= require_feature(report_data, enabledFeatures->shaderImageGatherExtended, "shaderImageGatherExtended"); 2371 pass &= require_feature(report_data, enabledFeatures->shaderStorageImageMultisample, "shaderStorageImageMultisample"); 2375 pass &= require_feature(report_data, enabledFeatures->shaderUniformBufferArrayDynamicIndexing, 2380 pass &= require_feature(report_data, enabledFeatures 2324 validate_shader_capabilities(debug_report_data *report_data, shader_module const *src, VkPhysicalDeviceFeatures const *enabledFeatures) argument 2463 validate_pipeline_shader_stage(debug_report_data *report_data, VkPipelineShaderStageCreateInfo const *pStage, PIPELINE_NODE *pipeline, shader_module **out_module, spirv_inst_iter *out_entrypoint, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, std::unique_ptr<shader_module>> const &shaderModuleMap) argument 2557 validate_and_capture_pipeline_shader_state(debug_report_data *report_data, PIPELINE_NODE *pPipeline, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, unique_ptr<shader_module>> const & shaderModuleMap) argument 2616 validate_compute_pipeline(debug_report_data *report_data, PIPELINE_NODE *pPipeline, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, unique_ptr<shader_module>> const & shaderModuleMap) argument [all...] |
/prebuilts/ndk/r13/sources/third_party/vulkan/src/build-android/generated/layer-src/core_validation/ |
H A D | core_validation.cpp | 2325 VkPhysicalDeviceFeatures const *enabledFeatures) { 2345 pass &= require_feature(report_data, enabledFeatures->geometryShader, "geometryShader"); 2349 pass &= require_feature(report_data, enabledFeatures->tessellationShader, "tessellationShader"); 2353 pass &= require_feature(report_data, enabledFeatures->shaderFloat64, "shaderFloat64"); 2357 pass &= require_feature(report_data, enabledFeatures->shaderInt64, "shaderInt64"); 2362 pass &= require_feature(report_data, enabledFeatures->shaderTessellationAndGeometryPointSize, 2367 pass &= require_feature(report_data, enabledFeatures->shaderImageGatherExtended, "shaderImageGatherExtended"); 2371 pass &= require_feature(report_data, enabledFeatures->shaderStorageImageMultisample, "shaderStorageImageMultisample"); 2375 pass &= require_feature(report_data, enabledFeatures->shaderUniformBufferArrayDynamicIndexing, 2380 pass &= require_feature(report_data, enabledFeatures 2324 validate_shader_capabilities(debug_report_data *report_data, shader_module const *src, VkPhysicalDeviceFeatures const *enabledFeatures) argument 2463 validate_pipeline_shader_stage(debug_report_data *report_data, VkPipelineShaderStageCreateInfo const *pStage, PIPELINE_NODE *pipeline, shader_module **out_module, spirv_inst_iter *out_entrypoint, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, std::unique_ptr<shader_module>> const &shaderModuleMap) argument 2557 validate_and_capture_pipeline_shader_state(debug_report_data *report_data, PIPELINE_NODE *pPipeline, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, unique_ptr<shader_module>> const & shaderModuleMap) argument 2616 validate_compute_pipeline(debug_report_data *report_data, PIPELINE_NODE *pPipeline, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, unique_ptr<shader_module>> const & shaderModuleMap) argument [all...] |
/prebuilts/ndk/r13/sources/third_party/vulkan/src/layers/ |
H A D | core_validation.cpp | 2325 VkPhysicalDeviceFeatures const *enabledFeatures) { 2345 pass &= require_feature(report_data, enabledFeatures->geometryShader, "geometryShader"); 2349 pass &= require_feature(report_data, enabledFeatures->tessellationShader, "tessellationShader"); 2353 pass &= require_feature(report_data, enabledFeatures->shaderFloat64, "shaderFloat64"); 2357 pass &= require_feature(report_data, enabledFeatures->shaderInt64, "shaderInt64"); 2362 pass &= require_feature(report_data, enabledFeatures->shaderTessellationAndGeometryPointSize, 2367 pass &= require_feature(report_data, enabledFeatures->shaderImageGatherExtended, "shaderImageGatherExtended"); 2371 pass &= require_feature(report_data, enabledFeatures->shaderStorageImageMultisample, "shaderStorageImageMultisample"); 2375 pass &= require_feature(report_data, enabledFeatures->shaderUniformBufferArrayDynamicIndexing, 2380 pass &= require_feature(report_data, enabledFeatures 2324 validate_shader_capabilities(debug_report_data *report_data, shader_module const *src, VkPhysicalDeviceFeatures const *enabledFeatures) argument 2463 validate_pipeline_shader_stage(debug_report_data *report_data, VkPipelineShaderStageCreateInfo const *pStage, PIPELINE_NODE *pipeline, shader_module **out_module, spirv_inst_iter *out_entrypoint, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, std::unique_ptr<shader_module>> const &shaderModuleMap) argument 2557 validate_and_capture_pipeline_shader_state(debug_report_data *report_data, PIPELINE_NODE *pPipeline, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, unique_ptr<shader_module>> const & shaderModuleMap) argument 2616 validate_compute_pipeline(debug_report_data *report_data, PIPELINE_NODE *pPipeline, VkPhysicalDeviceFeatures const *enabledFeatures, std::unordered_map<VkShaderModule, unique_ptr<shader_module>> const & shaderModuleMap) argument [all...] |
/prebuilts/misc/common/robolectric/lib/ |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-6.0.0_r1-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-4.2.2_r1.2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.3_r2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |