Searched defs:fZ (Results 1 - 12 of 12) sorted by last modified time

/external/swiftshader/third_party/PowerVR_SDK/Tools/
H A DPVRTMatrixF.cpp104 @Input fZ Z component of the translation
105 @Description Build a transaltion matrix mOut using fX, fY and fZ.
111 const float fZ)
115 mOut.f[ 2]=0.0f; mOut.f[ 6]=0.0f; mOut.f[10]=1.0f; mOut.f[14]=fZ;
124 @Input fZ Z component of the scaling
125 @Description Build a scale matrix mOut using fX, fY and fZ.
131 const float fZ)
135 mOut.f[ 2]=0.0f; mOut.f[ 6]=0.0f; mOut.f[10]=fZ; mOut.f[14]=0.0f;
107 PVRTMatrixTranslationF( PVRTMATRIXf &mOut, const float fX, const float fY, const float fZ) argument
127 PVRTMatrixScalingF( PVRTMATRIXf &mOut, const float fX, const float fY, const float fZ) argument
H A DPVRTMatrixX.cpp109 @Input fZ Z component of the translation
110 @Description Build a transaltion matrix mOut using fX, fY and fZ.
116 const int fZ)
120 mOut.f[ 2]=PVRTF2X(0.0f); mOut.f[ 6]=PVRTF2X(0.0f); mOut.f[10]=PVRTF2X(1.0f); mOut.f[14]=fZ;
129 @Input fZ Z component of the scaling
130 @Description Build a scale matrix mOut using fX, fY and fZ.
136 const int fZ)
140 mOut.f[ 2]=PVRTF2X(0.0f); mOut.f[ 6]=PVRTF2X(0.0f); mOut.f[10]=fZ; mOut.f[14]=PVRTF2X(0.0f);
112 PVRTMatrixTranslationX( PVRTMATRIXx &mOut, const int fX, const int fY, const int fZ) argument
132 PVRTMatrixScalingX( PVRTMATRIXx &mOut, const int fX, const int fY, const int fZ) argument
H A DPVRTTrans.cpp226 VERTTYPE fX, fY, fZ, fW; local
248 fZ = pMatrix->f[ 2]*pBoundingBox->Point[i].x +
267 if(fZ < 0)
H A DPVRTVector.h335 @param[in] fZ Z component of vector
337 PVRTVec3(VERTTYPE fX, VERTTYPE fY, VERTTYPE fZ) argument
339 x = fX; y = fY; z = fZ;
689 @param[in] fZ Value of z component
692 PVRTVec4(VERTTYPE fX, VERTTYPE fY, VERTTYPE fZ, VERTTYPE fW) argument
694 x = fX; y = fY; z = fZ; w = fW;
/external/skia/tests/
H A DPoint3Test.cpp117 SkScalar fZ; member in struct:__anon17265
127 test_length(reporter, gRec[i].fX, gRec[i].fY, gRec[i].fZ, gRec[i].fLength);
128 test_normalize(reporter, gRec[i].fX, gRec[i].fY, gRec[i].fZ, gRec[i].fLength);
/external/skia/src/core/
H A DSkGeometry.cpp916 SkScalar fX, fY, fZ; member in struct:SkP3D
919 fX = x; fY = y; fZ = z;
923 dst->set(fX / fZ, fY / fZ);
950 p3d_interp(&tmp[0].fZ, &tmp2[0].fZ, t);
966 SkScalar root = SkScalarSqrt(tmp2[1].fZ);
967 dst[0].fW = tmp2[0].fZ / root;
968 dst[1].fW = tmp2[2].fZ / root;
1289 SkScalar w0 = dst[0].fZ;
[all...]
/external/skia/src/gpu/instanced/
H A DInstancedRenderingTypes.h108 float fX, fY, fZ, fW; member in struct:gr_instanced::ParamsTexel
/external/skia/bench/
H A DMatrix44Bench.cpp97 fX = fY = fZ = SkDoubleToMScalar(1.5);
103 fM0.preScale(fX, fY, fZ);
108 SkMScalar fX, fY, fZ; member in class:PreScaleMatrix44Bench
234 fX = fY = fZ = SkDoubleToMScalar(1.5);
240 fM0.postScale(fX, fY, fZ);
245 SkMScalar fX, fY, fZ; member in class:PostScaleMatrix44Bench
/external/skia/experimental/SkPerlinNoiseShader2/
H A DSkPerlinNoiseShader2.cpp1061 SkScalar z() const { return fZ; }
1076 return fZ == fZ &&
1088 , fZ(z)
1103 SkScalar fZ; member in class:SkPerlinNoiseShader2::PaintingData::GrImprovedPerlinNoiseEffect
/external/skia/include/core/
H A DSkPoint3.h14 SkScalar fX, fY, fZ; member in struct:SkPoint3
24 SkScalar z() const { return fZ; }
26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; }
29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ;
42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); }
54 p.set(scale * fX, scale * fY, scale * fZ);
63 fZ *= value;
73 neg.fZ = -fZ;
[all...]
/external/skia/include/utils/
H A DSkCamera.h18 SkScalar fX, fY, fZ; member in struct:SkUnit3D
21 fX = x; fY = y; fZ = z;
28 SkScalar fX, fY, fZ; member in struct:SkPoint3D
31 fX = x; fY = y; fZ = z;
83 return this->dotWith(v.fX, v.fY, v.fZ);
/external/clang/test/CodeGenCXX/
H A Dconversion-function.cpp30 operator X() { printf("perator X()\n"); x.iX += iZ; x.fX += fZ; return x; }
32 float fZ; member in struct:Z
33 Z() : iZ(1), fZ(1.00) {}

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