/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
H A D | PVRTMatrixF.cpp | 104 @Input fZ Z component of the translation 105 @Description Build a transaltion matrix mOut using fX, fY and fZ. 111 const float fZ) 115 mOut.f[ 2]=0.0f; mOut.f[ 6]=0.0f; mOut.f[10]=1.0f; mOut.f[14]=fZ; 124 @Input fZ Z component of the scaling 125 @Description Build a scale matrix mOut using fX, fY and fZ. 131 const float fZ) 135 mOut.f[ 2]=0.0f; mOut.f[ 6]=0.0f; mOut.f[10]=fZ; mOut.f[14]=0.0f; 107 PVRTMatrixTranslationF( PVRTMATRIXf &mOut, const float fX, const float fY, const float fZ) argument 127 PVRTMatrixScalingF( PVRTMATRIXf &mOut, const float fX, const float fY, const float fZ) argument
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H A D | PVRTMatrixX.cpp | 109 @Input fZ Z component of the translation 110 @Description Build a transaltion matrix mOut using fX, fY and fZ. 116 const int fZ) 120 mOut.f[ 2]=PVRTF2X(0.0f); mOut.f[ 6]=PVRTF2X(0.0f); mOut.f[10]=PVRTF2X(1.0f); mOut.f[14]=fZ; 129 @Input fZ Z component of the scaling 130 @Description Build a scale matrix mOut using fX, fY and fZ. 136 const int fZ) 140 mOut.f[ 2]=PVRTF2X(0.0f); mOut.f[ 6]=PVRTF2X(0.0f); mOut.f[10]=fZ; mOut.f[14]=PVRTF2X(0.0f); 112 PVRTMatrixTranslationX( PVRTMATRIXx &mOut, const int fX, const int fY, const int fZ) argument 132 PVRTMatrixScalingX( PVRTMATRIXx &mOut, const int fX, const int fY, const int fZ) argument
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H A D | PVRTTrans.cpp | 226 VERTTYPE fX, fY, fZ, fW; local 248 fZ = pMatrix->f[ 2]*pBoundingBox->Point[i].x + 267 if(fZ < 0)
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H A D | PVRTVector.h | 335 @param[in] fZ Z component of vector 337 PVRTVec3(VERTTYPE fX, VERTTYPE fY, VERTTYPE fZ) argument 339 x = fX; y = fY; z = fZ; 689 @param[in] fZ Value of z component 692 PVRTVec4(VERTTYPE fX, VERTTYPE fY, VERTTYPE fZ, VERTTYPE fW) argument 694 x = fX; y = fY; z = fZ; w = fW;
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/external/skia/tests/ |
H A D | Point3Test.cpp | 117 SkScalar fZ; member in struct:__anon17265 127 test_length(reporter, gRec[i].fX, gRec[i].fY, gRec[i].fZ, gRec[i].fLength); 128 test_normalize(reporter, gRec[i].fX, gRec[i].fY, gRec[i].fZ, gRec[i].fLength);
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/external/skia/src/core/ |
H A D | SkGeometry.cpp | 916 SkScalar fX, fY, fZ; member in struct:SkP3D 919 fX = x; fY = y; fZ = z; 923 dst->set(fX / fZ, fY / fZ); 950 p3d_interp(&tmp[0].fZ, &tmp2[0].fZ, t); 966 SkScalar root = SkScalarSqrt(tmp2[1].fZ); 967 dst[0].fW = tmp2[0].fZ / root; 968 dst[1].fW = tmp2[2].fZ / root; 1289 SkScalar w0 = dst[0].fZ; [all...] |
/external/skia/src/gpu/instanced/ |
H A D | InstancedRenderingTypes.h | 108 float fX, fY, fZ, fW; member in struct:gr_instanced::ParamsTexel
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/external/skia/bench/ |
H A D | Matrix44Bench.cpp | 97 fX = fY = fZ = SkDoubleToMScalar(1.5); 103 fM0.preScale(fX, fY, fZ); 108 SkMScalar fX, fY, fZ; member in class:PreScaleMatrix44Bench 234 fX = fY = fZ = SkDoubleToMScalar(1.5); 240 fM0.postScale(fX, fY, fZ); 245 SkMScalar fX, fY, fZ; member in class:PostScaleMatrix44Bench
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/external/skia/experimental/SkPerlinNoiseShader2/ |
H A D | SkPerlinNoiseShader2.cpp | 1061 SkScalar z() const { return fZ; } 1076 return fZ == fZ && 1088 , fZ(z) 1103 SkScalar fZ; member in class:SkPerlinNoiseShader2::PaintingData::GrImprovedPerlinNoiseEffect
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/external/skia/include/core/ |
H A D | SkPoint3.h | 14 SkScalar fX, fY, fZ; member in struct:SkPoint3 24 SkScalar z() const { return fZ; } 26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } 29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ; 42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } 54 p.set(scale * fX, scale * fY, scale * fZ); 63 fZ *= value; 73 neg.fZ = -fZ; [all...] |
/external/skia/include/utils/ |
H A D | SkCamera.h | 18 SkScalar fX, fY, fZ; member in struct:SkUnit3D 21 fX = x; fY = y; fZ = z; 28 SkScalar fX, fY, fZ; member in struct:SkPoint3D 31 fX = x; fY = y; fZ = z; 83 return this->dotWith(v.fX, v.fY, v.fZ);
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/external/clang/test/CodeGenCXX/ |
H A D | conversion-function.cpp | 30 operator X() { printf("perator X()\n"); x.iX += iZ; x.fX += fZ; return x; } 32 float fZ; member in struct:Z 33 Z() : iZ(1), fZ(1.00) {}
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