Searched defs:flipped (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/opengl/libs/ETC1/
H A Detc1.cpp168 etc1_uint32 low, bool second, bool flipped) {
172 if (flipped) {
180 if (flipped) {
228 bool flipped = (high & 1) != 0; local
229 decode_subblock(pOut, r1, g1, b1, tableA, low, false, flipped);
230 decode_subblock(pOut, r2, g2, b2, tableB, low, true, flipped);
248 etc1_byte* pColors, bool flipped, bool second) {
253 if (flipped) {
336 etc_compressed* pCompressed, bool flipped, bool second,
339 if (flipped) {
167 decode_subblock(etc1_byte* pOut, int r, int g, int b, const int* table, etc1_uint32 low, bool second, bool flipped) argument
247 etc_average_colors_subblock(const etc1_byte* pIn, etc1_uint32 inMask, etc1_byte* pColors, bool flipped, bool second) argument
335 etc_encode_subblock_helper(const etc1_byte* pIn, etc1_uint32 inMask, etc_compressed* pCompressed, bool flipped, bool second, const etc1_byte* pBaseColors, const int* pModifierTable) argument
433 etc_encode_block_helper(const etc1_byte* pIn, etc1_uint32 inMask, const etc1_byte* pColors, etc_compressed* pCompressed, bool flipped) argument
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