Searched defs:flipped (Results 1 - 1 of 1) sorted by relevance
/frameworks/native/opengl/libs/ETC1/ |
H A D | etc1.cpp | 168 etc1_uint32 low, bool second, bool flipped) { 172 if (flipped) { 180 if (flipped) { 228 bool flipped = (high & 1) != 0; local 229 decode_subblock(pOut, r1, g1, b1, tableA, low, false, flipped); 230 decode_subblock(pOut, r2, g2, b2, tableB, low, true, flipped); 248 etc1_byte* pColors, bool flipped, bool second) { 253 if (flipped) { 336 etc_compressed* pCompressed, bool flipped, bool second, 339 if (flipped) { 167 decode_subblock(etc1_byte* pOut, int r, int g, int b, const int* table, etc1_uint32 low, bool second, bool flipped) argument 247 etc_average_colors_subblock(const etc1_byte* pIn, etc1_uint32 inMask, etc1_byte* pColors, bool flipped, bool second) argument 335 etc_encode_subblock_helper(const etc1_byte* pIn, etc1_uint32 inMask, etc_compressed* pCompressed, bool flipped, bool second, const etc1_byte* pBaseColors, const int* pModifierTable) argument 433 etc_encode_block_helper(const etc1_byte* pIn, etc1_uint32 inMask, const etc1_byte* pColors, etc_compressed* pCompressed, bool flipped) argument [all...] |
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