Searched defs:formatBitDepths (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fReadPixelsTests.cpp217 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); local
218 const deUint8 redThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x()))));
219 const deUint8 greenThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y()))));
220 const deUint8 blueThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z()))));
221 const deUint8 alphaThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w()))));
240 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); local
241 const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x()));
242 const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y()));
243 const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z()));
244 const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths
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/external/deqp/modules/gles3/functional/
H A Des3fReadPixelsTests.cpp362 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); local
363 const deUint8 redThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x()))));
364 const deUint8 greenThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y()))));
365 const deUint8 blueThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z()))));
366 const deUint8 alphaThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w()))));
385 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); local
386 const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x()));
387 const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y()));
388 const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z()));
389 const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths
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