Searched defs:formatBitDepths (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fReadPixelsTests.cpp | 217 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); local 218 const deUint8 redThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x())))); 219 const deUint8 greenThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y())))); 220 const deUint8 blueThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z())))); 221 const deUint8 alphaThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w())))); 240 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); local 241 const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x())); 242 const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y())); 243 const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z())); 244 const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fReadPixelsTests.cpp | 362 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); local 363 const deUint8 redThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x())))); 364 const deUint8 greenThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y())))); 365 const deUint8 blueThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z())))); 366 const deUint8 alphaThreshold = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths.w())))); 385 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); local 386 const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().redBits, formatBitDepths.x())); 387 const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().greenBits, formatBitDepths.y())); 388 const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().blueBits, formatBitDepths.z())); 389 const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFormat().alphaBits, formatBitDepths [all...] |
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