Searched defs:frameId (Results 1 - 5 of 5) sorted by relevance
/frameworks/native/libs/gui/tests/ |
H A D | Surface_test.cpp | 735 int getAllFrameTimestamps(uint64_t frameId) { argument 736 return native_window_get_frame_timestamps(mWindow.get(), frameId, 756 uint64_t frameId = -1; local 757 int status = native_window_get_next_frame_id(mWindow.get(), &frameId); 759 return frameId;
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/frameworks/av/media/libstagefright/httplive/ |
H A D | PlaylistFetcher.cpp | 2106 int frameId = 0; local 2174 if (frameId == 0) { 2181 frameId++;
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/frameworks/native/libs/gui/ |
H A D | Surface.cpp | 1111 uint64_t frameId = va_arg(args, uint64_t); local 1121 return getFrameTimestamps(frameId,
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/frameworks/native/libs/nativewindow/include/system/ |
H A D | window.h | 925 struct ANativeWindow* window, uint64_t* frameId) 927 return window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, frameId); 947 struct ANativeWindow* window, uint64_t frameId, 955 frameId, outRequestedPresentTime, outAcquireTime, outLatchTime, 924 native_window_get_next_frame_id( struct ANativeWindow* window, uint64_t* frameId) argument 946 native_window_get_frame_timestamps( struct ANativeWindow* window, uint64_t frameId, int64_t* outRequestedPresentTime, int64_t* outAcquireTime, int64_t* outLatchTime, int64_t* outFirstRefreshStartTime, int64_t* outLastRefreshStartTime, int64_t* outGpuCompositionDoneTime, int64_t* outDisplayPresentTime, int64_t* outDequeueReadyTime, int64_t* outReleaseTime) argument
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/frameworks/native/opengl/libs/EGL/ |
H A D | eglApi.cpp | 1962 EGLuint64KHR *frameId) { 1991 *frameId = nextFrameId; 2085 EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, 2150 int ret = native_window_get_frame_timestamps(s->getNativeWindow(), frameId, 1961 eglGetNextFrameIdANDROID(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId) argument 2084 eglGetFrameTimestampsANDROID(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values) argument
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