Searched defs:fs (Results 1 - 20 of 20) sorted by relevance

/frameworks/compile/mclinker/include/mcld/Support/
H A DPathCache.h19 namespace fs { namespace in namespace:mcld::sys
22 mcld::sys::fs::Path,
29 } // namespace fs
H A DRealPath.h17 namespace fs { namespace in namespace:mcld::sys
42 } // namespace fs
52 struct less<mcld::sys::fs::RealPath>
53 : public binary_function<mcld::sys::fs::RealPath,
54 mcld::sys::fs::RealPath,
56 bool operator()(const mcld::sys::fs::RealPath& pX,
57 const mcld::sys::fs::RealPath& pY) const {
H A DDirectory.h22 namespace fs { namespace in namespace:mcld::sys
32 friend mcld::sys::fs::PathCache::entry_type* detail::bring_one_into_cache(
90 mcld::sys::fs::Path m_Path;
95 mcld::sys::fs::PathCache m_Cache;
110 friend mcld::sys::fs::PathCache::entry_type* detail::bring_one_into_cache(
115 typedef mcld::sys::fs::PathCache DirCache;
151 } // namespace fs
H A DPath.h9 // This file declares the mcld::sys::fs::Path. It follows TR2/boost
27 namespace fs { namespace in namespace:mcld::sys
149 } // namespace fs
159 struct less<mcld::sys::fs::Path>
160 : public binary_function<mcld::sys::fs::Path, mcld::sys::fs::Path, bool> {
161 bool operator()(const mcld::sys::fs::Path& pX,
162 const mcld::sys::fs::Path& pY) const {
H A DFileSystem.h9 // This file declares the mcld::sys::fs:: namespace. It follows TR2/boost
26 namespace fs { namespace in namespace:mcld::sys
89 mcld::sys::fs::PathCache::entry_type* bring_one_into_cache(DirIterator& pIter);
108 } // namespace fs
/frameworks/compile/mclinker/unittests/
H A DDirIteratorTest.h16 namespace fs { namespace in namespace:mcld::sys
45 mcld::sys::fs::Directory* m_pDir;
/frameworks/compile/mclinker/lib/Support/
H A DRealPath.cpp14 namespace fs { namespace in namespace:mcld::sys
54 } // namespace fs
H A DDirectory.cpp14 namespace fs { namespace in namespace:mcld::sys
57 : Directory(sys::fs::Path(pPath), st, symlink_st) {
236 } // namespace fs
H A DPath.cpp23 namespace fs { namespace in namespace:mcld::sys
200 mcld::sys::fs::Path result = pLHS;
205 } // namespace fs
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
H A DCube.java62 return "CUBE[" + fs(mVert, 0, 3) + "][" + fs(mVert, 18, 3) + "]";
65 private static String fs(float[] f, int off, int n) { method in class:Cube
/frameworks/av/media/libeffects/lvm/lib/Eq/src/
H A DLVEQNB_Control.c134 /* Double precision if (fc <= fs/110) */
135 /* Double precision if (fs/110 < fc < fs/85) & (Q>3) */
146 LVM_UINT32 fs = (LVM_UINT32)LVEQNB_SampleRateTab[(LVM_UINT16)pParams->SampleRate]; /* Sample rate */ local
166 if ((fc << 15) <= (LOW_FREQ * fs))
169 * fc <= fs/110
173 else if (((fc << 15) <= (HIGH_FREQ * fs)) && (QFactor > 300))
176 * (fs/110 < fc < fs/85) & (Q>3)
185 if (fc > (fs >>
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/frameworks/base/tests/net/java/com/android/server/connectivity/
H A DMetricsTestUtil.java37 static ConnectivityMetricsEvent describeIpEvent(Consumer<Parcel>... fs) { argument
39 for (Consumer<Parcel> f : fs) {
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgramCache.cpp155 Formatter fs; local
157 fs << "#extension GL_OES_EGL_image_external : require";
161 fs << "precision mediump float;";
164 fs << "uniform samplerExternalOES sampler;"
167 fs << "uniform sampler2D sampler;"
170 fs << "uniform vec4 color;";
173 fs << "uniform float alphaPlane;";
176 fs << "uniform mat4 colorMatrix;";
178 fs << "void main(void) {" << indent;
180 fs << "gl_FragColo
219 String8 fs = generateFragmentShader(needs); local
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/frameworks/av/cmds/screenrecord/
H A DProgram.cpp114 GLuint vs, fs; local
121 err = compileShader(GL_FRAGMENT_SHADER, fragmentShader, &fs);
128 err = linkShaderProgram(vs, fs, &program);
130 glDeleteShader(fs);
169 status_t Program::linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { argument
177 glAttachShader(program, fs);
/frameworks/av/media/libeffects/lvm/lib/SpectrumAnalyzer/src/
H A DLVPSA_Control.c262 /* Double precision if (fc <= fs/110) */
263 /* Double precision if (fs/110 < fc < fs/85) & (Q>3) */
273 LVM_UINT32 fs = (LVM_UINT32)LVPSA_SampleRateTab[(LVM_UINT16)pParams->Fs]; /* Sample rate */ local
290 if ((LOW_FREQ * fs) >= (fc << 15))
293 * fc <= fs/110
299 if (((LOW_FREQ * fs) < (fc << 15)) && ((fc << 15) < (HIGH_FREQ * fs)) && (QFactor > 300))
302 * (fs/110 < fc < fs/8
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/frameworks/native/cmds/flatland/
H A DGLHelper.cpp375 static bool linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { argument
383 glAttachShader(program, fs);
411 GLuint vs, fs; local
420 shaderDescs[i].fragmentShader, &fs);
426 result = linkShaderProgram(vs, fs, &mShaderPrograms[i]);
428 glDeleteShader(fs);
/frameworks/av/media/libaudioprocessing/
H A DAudioResamplerDyn.cpp250 double fs = (fcr + tbw/2)/c.mL; local
253 testFir(buf, c.mL, c.mHalfNumCoefs, fp, fs, /*passSteps*/ 1000, /*stopSteps*/ 100000,
256 printf("stopband(%lf, %lf): %.8lf %.3lf\n", fs, 0.5, stopMax, stopRipple);
H A DAudioResamplerFirGen.h562 * is the designed polyphase bank value / L). Likewise for fs.
571 * @param fp is the passband normalized frequency, 0 < fp < fs < 0.5.
573 * @param fs is the stopband normalized frequency, 0 < fp < fs < 0.5.
597 double fp, double fs, int passSteps, int stopSteps,
606 testFir(coef, L, halfNumCoef, fs, 0.5, stopSteps, fmin, fmax);
596 testFir(const T* coef, int L, int halfNumCoef, double fp, double fs, int passSteps, int stopSteps, double &passMin, double &passMax, double &passRipple, double &stopMax, double &stopRipple) argument
/frameworks/av/media/libstagefright/codecs/aacenc/src/
H A Dtns.c95 Word32 fs, /*!< Sampling frequency in Hertz */
103 shift = norm_l(fs);
104 lineNumber = (extract_l(fixmul((bandStartOffset[numOfBands] << 2),Div_32(freq << shift,fs << shift))) + 1) >> 1;
106 /* freq > fs/2 */
94 FreqToBandWithRounding(Word32 freq, Word32 fs, Word16 numOfBands, const Word16 *bandStartOffset) argument
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...

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