Searched defs:generatePassthroughVertexShader (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
H A DglsShaderExecUtil.cpp270 static std::string generatePassthroughVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix) function in namespace:deqp::gls::ShaderExecUtil
758 glu::ProgramSources() << glu::VertexSource(generatePassthroughVertexShader(shaderSpec, "a_", "vtx_out_"))
787 glu::ProgramSources() << glu::VertexSource(generatePassthroughVertexShader(shaderSpec, "a_", "vtx_out_"))
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderExecutor.cpp94 static std::string generatePassthroughVertexShader (const std::vector<Symbol>& inputs, const char* inputPrefix, const char* outputPrefix) function in namespace:vkt::shaderexecutor::__anon3883
1506 programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(shaderSpec.inputs, "a_", "vtx_out_"));
1540 programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(shaderSpec.inputs, "a_", "vtx_out_"));

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