Searched defs:generatePassthroughVertexShader (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 270 static std::string generatePassthroughVertexShader (const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix) function in namespace:deqp::gls::ShaderExecUtil 758 glu::ProgramSources() << glu::VertexSource(generatePassthroughVertexShader(shaderSpec, "a_", "vtx_out_")) 787 glu::ProgramSources() << glu::VertexSource(generatePassthroughVertexShader(shaderSpec, "a_", "vtx_out_"))
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderExecutor.cpp | 94 static std::string generatePassthroughVertexShader (const std::vector<Symbol>& inputs, const char* inputPrefix, const char* outputPrefix) function in namespace:vkt::shaderexecutor::__anon3883 1506 programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(shaderSpec.inputs, "a_", "vtx_out_")); 1540 programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(shaderSpec.inputs, "a_", "vtx_out_"));
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