Searched defs:getBlocks (Results 1 - 9 of 9) sorted by relevance

/external/llvm/include/llvm/CodeGen/
H A DEdgeBundles.h48 /// getBlocks - Return an array of blocks that are connected to Bundle.
49 ArrayRef<unsigned> getBlocks(unsigned Bundle) const { return Blocks[Bundle]; } function in class:llvm::EdgeBundles
/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
H A DEdgeBundles.h47 /// getBlocks - Return an array of blocks that are connected to Bundle.
48 ArrayRef<unsigned> getBlocks(unsigned Bundle) { return Blocks[Bundle]; } function in class:llvm::EdgeBundles
/external/llvm/include/llvm/Analysis/
H A DLoopInfo.h139 const std::vector<BlockT*> &getBlocks() const { return Blocks; } function in class:llvm::LoopBase
/external/llvm/lib/Target/AMDGPU/
H A DSIMachineScheduler.h248 getBlocks(SISchedulerBlockCreatorVariant BlockVariant);
346 std::vector<SIScheduleBlock*> getBlocks() { return BlocksScheduled; }; function in class:llvm::SIScheduleBlockScheduler
H A DSIMachineScheduler.cpp604 SIScheduleBlockCreator::getBlocks(SISchedulerBlockCreatorVariant BlockVariant) { function in class:SIScheduleBlockCreator
1631 SIScheduleBlocks Blocks = BlockCreator.getBlocks(BlockVariant);
1636 ScheduledBlocks = Scheduler.getBlocks();
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
H A DLoopInfo.h131 /// getBlocks - Get a list of the basic blocks which make up this loop.
133 const std::vector<BlockT*> &getBlocks() const { return Blocks; } function in class:llvm::LoopBase
501 for (unsigned i = 0; i < getBlocks().size(); ++i) {
503 BlockT *BB = getBlocks()[i];
/external/clang/include/clang/AST/
H A DComment.h1135 ArrayRef<BlockContentComment *> getBlocks() const { return Blocks; } function in class:clang::comments::ParamCommandComment::FullComment
/external/dexmaker/lib/
H A Ddalvik-dx-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/dx/ com/android/dx/cf/ ...
/external/owasp/sanitizer/tools/findbugs/lib/
H A Dfindbugs.jarMETA-INF/ META-INF/MANIFEST.MF default.xsl edu/ edu/umd/ edu/umd/cs/ edu/ ...

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