Searched defs:hasMixedSamples (Results 1 - 6 of 6) sorted by relevance

/external/skia/src/gpu/effects/
H A DGrDisableColorXP.cpp91 bool hasMixedSamples,
88 onCreateXferProcessor( const GrCaps& caps, const FragmentProcessorAnalysis& analysis, bool hasMixedSamples, const DstTexture* dst) const argument
H A DGrCoverageSetOpXP.cpp232 bool hasMixedSamples,
237 if (fInvertCoverage && hasMixedSamples) {
250 bool invertCoverage = !d->fRenderTargetContext->hasMixedSamples() && d->fRandom->nextBool();
229 onCreateXferProcessor( const GrCaps& caps, const FragmentProcessorAnalysis& analysis, bool hasMixedSamples, const DstTexture* dst) const argument
H A DGrCustomXfermode.cpp81 CustomXP(const DstTexture* dstTexture, bool hasMixedSamples, SkBlendMode mode) argument
82 : INHERITED(dstTexture, true, hasMixedSamples),
327 bool hasMixedSamples,
347 bool hasMixedSamples,
354 return new CustomXP(dstTexture, hasMixedSamples, fMode);
345 onCreateXferProcessor(const GrCaps& caps, const FragmentProcessorAnalysis& analysis, bool hasMixedSamples, const DstTexture* dstTexture) const argument
/external/skia/src/gpu/
H A DGrPipeline.cpp55 bool hasMixedSamples = args.fRenderTarget->isMixedSampled() && (isHWAA || isStencilEnabled()); local
59 xferProcessor.reset(xpFactory->createXferProcessor(*args.fAnalysis, hasMixedSamples,
65 *args.fCaps, *args.fAnalysis, hasMixedSamples, &args.fDstTexture));
H A DGrXferProcessor.cpp20 bool hasMixedSamples)
22 , fDstReadUsesMixedSamples(willReadDstColor && hasMixedSamples)
206 bool hasMixedSamples,
219 SkASSERT(!hasMixedSamples || caps.shaderCaps()->dualSourceBlendingSupport());
221 return this->onCreateXferProcessor(caps, analysis, hasMixedSamples, dstTexture);
18 GrXferProcessor(const DstTexture* dstTexture, bool willReadDstColor, bool hasMixedSamples) argument
205 createXferProcessor(const FragmentProcessorAnalysis& analysis, bool hasMixedSamples, const DstTexture* dstTexture, const GrCaps& caps) const argument
H A DGrRenderTargetContext.h347 bool hasMixedSamples() const { return fRenderTargetProxy->isMixedSampled(); } function in class:GrRenderTargetContext

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