Searched defs:layerNdx (Results 1 - 11 of 11) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/tessellation/
H A DvktTessellationGeometryGridRenderTests.cpp481 bool verifyResultLayer (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& image, const int layerNdx) argument
488 log << tcu::TestLog::Message << "Verifying output layer " << layerNdx << tcu::TestLog::EndMessage;
/external/deqp/modules/gles31/functional/
H A Des31fTextureFormatTests.cpp88 bool testLayerFace (int layerNdx);
185 const int layerNdx = layerFaceNdx / 6; local
195 computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx));
H A Des31fTextureSpecificationTests.cpp267 const int layerNdx = layerFaceNdx / 6; local
271 shader.setLayer(layerNdx);
H A Des31fGeometryShaderTests.cpp2703 bool verifyLayerContent (const tcu::Surface& layer, int layerNdx);
2878 for (int layerNdx = 2; layerNdx < m_numLayers; ++layerNdx)
2880 const tcu::ScopedLogSection section (m_testCtx.getLog(), "VerifyLayer", "Verify layer " + de::toString(layerNdx));
2884 sampleTextureLayer(layer, layerNdx);
2894 const int layerNdx = m_iteration - 2; local
2895 const tcu::ScopedLogSection section (m_testCtx.getLog(), "VerifyLayer", "Verify layer " + de::toString(layerNdx));
2899 sampleTextureLayer(layer, layerNdx);
2902 m_allLayersOk &= verifyLayerContent(layer, layerNdx);
3437 verifyLayerContent(const tcu::Surface& layer, int layerNdx) argument
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/external/deqp/modules/gles31/stress/
H A Des31sTessellationGeometryInteractionTests.cpp79 bool verifyResultLayer (int layerNdx, const tcu::Surface& dst);
379 bool GridRenderCase::verifyResultLayer (int layerNdx, const tcu::Surface& image) argument
386 m_testCtx.getLog() << tcu::TestLog::Message << "Verifying output layer " << layerNdx << tcu::TestLog::EndMessage;
/external/deqp/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp432 bool testLayer (int layerNdx);
506 bool Texture2DArrayFormatCase::testLayer (int layerNdx) argument
523 computeQuadTexCoord2DArray(texCoord, layerNdx, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
551 return compareImages(log, (string("Layer" + de::toString(layerNdx))).c_str(), (string("Layer " + de::toString(layerNdx))).c_str(), referenceFrame, renderedFrame, threshold);
/external/deqp/external/vulkancts/modules/vulkan/geometry/
H A DvktGeometryLayeredRenderingTests.cpp547 bool verifyLayerContent (tcu::TestLog& log, const TestType testType, const tcu::ConstPixelBufferAccess image, const int layerNdx, const int numLayers) argument
551 const float variableBarRatio = static_cast<float>(layerNdx) / static_cast<float>(numLayers);
556 if (layerNdx == 0)
562 if (layerNdx == targetLayer)
569 return verifyImageSingleColoredRow(log, image, 0.5f, s_colors[layerNdx % DE_LENGTH_OF_ARRAY(s_colors)]);
573 if (layerNdx == 0)
581 const tcu::Vec4 layerColor( (layerNdx % 2) == 1 ? 1.0f : 0.5f,
582 ((layerNdx/2) % 2) == 1 ? 1.0f : 0.5f,
583 layerNdx == 0 ? 1.0f : 0.0f,
615 for (int layerNdx
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/external/deqp/external/vulkancts/modules/vulkan/image/
H A DvktImageLoadStoreTests.cpp109 for (int layerNdx = 0; layerNdx < numLayersOrSlices; ++layerNdx)
111 const std::string comparisonName = "Comparison" + de::toString(layerNdx);
113 (isCube(texture) ? "face " + de::toString(layerNdx % numCubeFaces) + ", cube " + de::toString(layerNdx / numCubeFaces) :
114 is3d ? "slice " + de::toString(layerNdx) : "layer " + de::toString(layerNdx));
116 const tcu::ConstPixelBufferAccess refLayer = getLayerOrSlice(texture, reference, layerNdx);
117 const tcu::ConstPixelBufferAccess resultLayer = getLayerOrSlice(texture, result, layerNdx);
640 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument
737 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument
1008 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument
1142 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument
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/external/deqp/framework/opengl/
H A DgluTextureTestUtil.cpp1009 void computeQuadTexCoord1DArray (std::vector<float>& dst, int layerNdx, float left, float right) argument
1013 dst[0] = left; dst[1] = (float)layerNdx;
1014 dst[2] = left; dst[3] = (float)layerNdx;
1015 dst[4] = right; dst[5] = (float)layerNdx;
1016 dst[6] = right; dst[7] = (float)layerNdx;
1029 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument
1033 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx;
1034 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx;
1035 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx;
1036 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx;
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp109 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument
113 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx;
114 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx;
115 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx;
116 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx;
1819 int layerNdx; member in struct:vkt::sr::__anon3918::Gather2DArrayArgs
1833 for (int layerNdx = -1; layerNdx < textureSize.z()+1; layerNdx++)
1836 if (layerNdx
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/external/deqp/framework/common/
H A DtcuTexLookupVerifier.cpp2001 static void getCubeArrayLevelFaces (const TextureCubeArrayView& texture, const int levelNdx, const int layerNdx, ConstPixelBufferAccess (&out)[CUBEFACE_LAST]) argument
2004 const int layerDepth = layerNdx * 6;
2027 for (int layerNdx = layerRange.x(); layerNdx <= layerRange.y(); layerNdx++)
2040 getCubeArrayLevelFaces(texture, 0, layerNdx, faces);
2070 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces0);
2071 getCubeArrayLevelFaces(texture, levelNdx + 1, layerNdx, faces1);
2089 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces);
2098 getCubeArrayLevelFaces(texture, 0, layerNdx, face
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