Searched defs:levelAccess (Results 1 - 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktSampleVerifier.cpp118 const tcu::ConstPixelBufferAccess& levelAccess = m_levels[level]; local
119 const tcu::Vec4 refPix = (m_imParams.dim == IMG_DIM_1D) ? levelAccess.getPixel(coord[0], layer, 0)
120 : (m_imParams.dim == IMG_DIM_2D || m_imParams.dim == IMG_DIM_CUBE) ? levelAccess.getPixel(coord[0], coord[1], layer)
121 : levelAccess.getPixel(coord[0], coord[1], coord[2]);
/external/deqp/modules/gles31/functional/
H A Des31fStencilTexturingTests.cpp595 const tcu::PixelBufferAccess levelAccess = tcu::getSubregion(uploadLevel.getAccess(), 0, 0, levelNdx, width, height, 1); local
598 renderTestPatternReference(levelAccess);
600 tcu::clearStencil(levelAccess, levelNdx);
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageUtil.cpp921 void TestTexture::fillWithGradient (const tcu::PixelBufferAccess& levelAccess) argument
923 const tcu::TextureFormatInfo formatInfo = tcu::getTextureFormatInfo(levelAccess.getFormat());
924 tcu::fillWithComponentGradients(levelAccess, formatInfo.valueMin, formatInfo.valueMax);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp769 tcu::PixelBufferAccess levelAccess = texture2DArray->getLevel(level); local
771 for (int layer = 0; layer < levelAccess.getDepth(); layer++)
778 tcu::fillWithGrid(tcu::getSubregion(levelAccess, 0, 0, layer, levelAccess.getWidth(), levelAccess.getHeight(), 1), de::max(1, baseCellSize>>level), colorA, colorB);
/external/deqp/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp677 tcu::PixelBufferAccess levelAccess = m_texture2DArray->getRefTexture().getLevel(level); local
679 for (int layer = 0; layer < levelAccess.getDepth(); layer++)
686 tcu::fillWithGrid(tcu::getSubregion(levelAccess, 0, 0, layer, levelAccess.getWidth(), levelAccess.getHeight(), 1), de::max(1, baseCellSize>>level), colorA, colorB);
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingShaderAccessTests.cpp3579 const tcu::PixelBufferAccess levelAccess = dst->getLevel(level); local
3596 levelAccess.setPixel(tcu::IVec4(red, green, blue, 255), x, y, z);

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