Searched defs:loadSoundModel (Results 1 - 6 of 6) sorted by relevance
/frameworks/av/services/soundtrigger/ |
H A D | SoundTriggerHalLegacy.cpp | 77 int SoundTriggerHalLegacy::loadSoundModel(struct sound_trigger_sound_model *sound_model, function in class:android::SoundTriggerHalLegacy
|
H A D | SoundTriggerHalHidl.cpp | 69 int SoundTriggerHalHidl::loadSoundModel(struct sound_trigger_sound_model *sound_model, function in class:android::SoundTriggerHalHidl 88 ALOGI("loadSoundModel modelId %u", modelId); 90 ALOGI("loadSoundModel model %p", model.get()); 94 "loadSoundModel(): wrap around in sound model IDs, num loaded models %zd", 117 hidlReturn = soundtrigger->loadSoundModel(*halSoundModel, 135 ALOGE("loadSoundModel error %s", hidlReturn.description().c_str());
|
H A D | SoundTriggerHwService.cpp | 565 status_t SoundTriggerHwService::Module::loadSoundModel(const sp<IMemory>& modelMemory, function in class:android::SoundTriggerHwService::Module 569 ALOGV("loadSoundModel() handle"); 574 ALOGE("loadSoundModel() modelMemory is 0 or has NULL pointer()"); 592 ALOGE("loadSoundModel() data_size is too big"); 599 ALOGW("loadSoundModel(): Not loading, max number of models (%d) would be exceeded", 604 status_t status = mHalInterface->loadSoundModel(sound_model, 964 status_t SoundTriggerHwService::ModuleClient::loadSoundModel(const sp<IMemory>& modelMemory, function in class:android::SoundTriggerHwService::ModuleClient 967 ALOGV("loadSoundModel() handle"); 976 return module->loadSoundModel(modelMemory, this, handle);
|
/frameworks/av/soundtrigger/ |
H A D | ISoundTrigger.cpp | 53 status_t loadSoundModel(const sp<IMemory>& modelMemory, function in class:android::BpSoundTrigger 137 status_t status = loadSoundModel(modelMemory, &handle);
|
H A D | SoundTrigger.cpp | 152 status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory, function in class:android::SoundTrigger 160 return mISoundTrigger->loadSoundModel(modelMemory, handle);
|
/frameworks/base/core/java/android/hardware/soundtrigger/ |
H A D | SoundTriggerModule.java | 76 public native int loadSoundModel(SoundTrigger.SoundModel model, int[] soundModelHandle); method in class:SoundTriggerModule
|
Completed in 93 milliseconds