Searched defs:loadSoundModel (Results 1 - 6 of 6) sorted by relevance

/frameworks/av/services/soundtrigger/
H A DSoundTriggerHalLegacy.cpp77 int SoundTriggerHalLegacy::loadSoundModel(struct sound_trigger_sound_model *sound_model, function in class:android::SoundTriggerHalLegacy
H A DSoundTriggerHalHidl.cpp69 int SoundTriggerHalHidl::loadSoundModel(struct sound_trigger_sound_model *sound_model, function in class:android::SoundTriggerHalHidl
88 ALOGI("loadSoundModel modelId %u", modelId);
90 ALOGI("loadSoundModel model %p", model.get());
94 "loadSoundModel(): wrap around in sound model IDs, num loaded models %zd",
117 hidlReturn = soundtrigger->loadSoundModel(*halSoundModel,
135 ALOGE("loadSoundModel error %s", hidlReturn.description().c_str());
H A DSoundTriggerHwService.cpp565 status_t SoundTriggerHwService::Module::loadSoundModel(const sp<IMemory>& modelMemory, function in class:android::SoundTriggerHwService::Module
569 ALOGV("loadSoundModel() handle");
574 ALOGE("loadSoundModel() modelMemory is 0 or has NULL pointer()");
592 ALOGE("loadSoundModel() data_size is too big");
599 ALOGW("loadSoundModel(): Not loading, max number of models (%d) would be exceeded",
604 status_t status = mHalInterface->loadSoundModel(sound_model,
964 status_t SoundTriggerHwService::ModuleClient::loadSoundModel(const sp<IMemory>& modelMemory, function in class:android::SoundTriggerHwService::ModuleClient
967 ALOGV("loadSoundModel() handle");
976 return module->loadSoundModel(modelMemory, this, handle);
/frameworks/av/soundtrigger/
H A DISoundTrigger.cpp53 status_t loadSoundModel(const sp<IMemory>& modelMemory, function in class:android::BpSoundTrigger
137 status_t status = loadSoundModel(modelMemory, &handle);
H A DSoundTrigger.cpp152 status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory, function in class:android::SoundTrigger
160 return mISoundTrigger->loadSoundModel(modelMemory, handle);
/frameworks/base/core/java/android/hardware/soundtrigger/
H A DSoundTriggerModule.java76 public native int loadSoundModel(SoundTrigger.SoundModel model, int[] soundModelHandle); method in class:SoundTriggerModule

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