/external/mesa3d/src/mesa/swrast/ |
H A D | s_fragprog.c | 106 * \param lodBias the lod bias which may be specified by a TXB instruction, 112 GLfloat lodBias, GLuint unit, GLfloat color[4] ) 136 lambda += lodBias + texUnit->LodBias + samp->LodBias; 110 fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4], const GLfloat texdx[4], const GLfloat texdy[4], GLfloat lodBias, GLuint unit, GLfloat color[4] ) argument
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
H A D | vktSampleVerifier.hpp | 50 float lodBias; member in struct:vkt::texture::SampleArguments 92 float lodBias; member in struct:vkt::texture::SamplerParameters
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/external/mesa3d/src/mesa/program/ |
H A D | prog_execute.c | 390 const GLfloat texcoord[4], GLfloat lodBias, 405 lodBias, unit, color); 408 machine->FetchTexelLod(ctx, texcoord, lodBias, unit, color); 1676 GLfloat texcoord[4], color[4], lodBias; local 1681 lodBias = texcoord[3]; 1683 fetch_texel(ctx, machine, inst, texcoord, lodBias, color); 1694 lodBias); 1708 0.0, /* lodBias */ 387 fetch_texel(struct gl_context *ctx, const struct gl_program_machine *machine, const struct prog_instruction *inst, const GLfloat texcoord[4], GLfloat lodBias, GLfloat color[4]) argument
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderTextureFunctionTests.cpp | 495 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; local 501 op << ", " << lodBias; local
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/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 398 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; local 405 float triLod[2] = { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0]) + lodBias, params.minLod, params.maxLod), 406 de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1]) + lodBias, params.minLod, params.maxLod) }; 433 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; local 441 float triLod[2] = { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodBias, params.minLod, params.maxLod), 442 de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias, params.minLod, params.maxLod) }; 470 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; local 497 + lodBias; 510 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; local 541 + lodBias; 675 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; local 724 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; local 770 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; local 809 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; local 880 const float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; local [all...] |
/external/swiftshader/src/Shader/ |
H A D | SamplerCore.cpp | 1397 void SamplerCore::computeLod(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerMethod method) argument 1449 lod += lodBias; 1454 lod = lodBias + *Pointer<Float>(texture + OFFSET(Texture,LOD)); 1461 void SamplerCore::computeLodCube(Pointer<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &s, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerMethod method) argument 1508 lod += lodBias; 1513 lod = lodBias + *Pointer<Float>(texture + OFFSET(Texture,LOD)); 1520 void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerMethod method) argument 1575 lod += lodBias; 1580 lod = lodBias + *Pointer<Float>(texture + OFFSET(Texture,LOD));
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 997 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; local 1018 op << ", int(" << lodBias << ")"; local 1020 op << ", " << lodBias; local 1038 op << ", " << lodBias; local 2684 const char* const lodBias = isVtxCase ? "a_in1" : "v_lodBias"; 2707 op << ", int(" << lodBias << ")"; 2709 op << ", " << lodBias; 2729 op << ", " << lodBias;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 856 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; local 877 op << ", int(" << lodBias << ")"; local 879 op << ", " << lodBias; local 897 op << ", " << lodBias; local
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