Searched defs:lut (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
H A DScriptIntrinsic3DLUT.java63 public void setLUT(Allocation lut) { argument
64 final Type t = lut.getType();
74 mLUT = lut;
/frameworks/rs/support/java/src/android/support/v8/renderscript/
H A DScriptIntrinsic3DLUT.java74 public void setLUT(Allocation lut) { argument
75 final Type t = lut.getType();
85 mLUT = lut;
/frameworks/base/core/jni/
H A Dcom_android_internal_view_animation_NativeInterpolatorFactoryHelper.cpp84 float* lut = new float[len]; local
85 env->GetFloatArrayRegion(jlut, 0, len, lut);
86 return reinterpret_cast<jlong>(new LUTInterpolator(lut, len));
/frameworks/native/libs/ui/tools/
H A Dlutgen.cpp37 cout << "lutgen -d SIZE -s SOURCE -t TARGET <lut file>" << endl;
41 cout << "If <lut file> ends in .inc, data is generated without the array declaration." << endl;
144 auto lut = ColorSpace::createLUT(gSize, gColorSpaceSrc, gColorSpaceDst); local
145 auto data = lut.get();
/frameworks/rs/cpu_ref/
H A DrsCpuIntrinsicLUT.cpp36 ObjectBaseRef<Allocation> lut; member in class:android::renderscript::RsdCpuScriptIntrinsicLUT
46 lut.set(static_cast<Allocation *>(data));
60 const uchar *tr = (const uchar *)cp->lut->mHal.drvState.lod[0].mallocPtr;
91 lut.clear();
/frameworks/rs/cpp/
H A DScriptIntrinsics.cpp66 void ScriptIntrinsic3DLUT::setLUT(const sp<Allocation>& lut) { argument
67 sp<const Type> t = lut->getType();
77 Script::setVar(0, lut);

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