Searched defs:mMagicNumber (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/opengl/libs/EGL/
H A DBlobCache.h170 // mMagicNumber is the magic number that identifies the data as
172 uint32_t mMagicNumber; member in struct:android::BlobCache::Header
/frameworks/rs/rsov/compiler/spirit/
H A Dmodule.cpp97 IS >> &mMagicNumber; local
98 if (mMagicNumber != 0x07230203) {
99 errs() << "Wrong Magic Number: " << mMagicNumber;
158 mMagicNumber = 0x07230203;
167 OS << mMagicNumber; local
H A Dmodule.h221 uint32_t mMagicNumber; member in class:android::spirit::Module

Completed in 55 milliseconds