Searched defs:m_ui32TexHeadBody (Results 1 - 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
H A DOGLES2ChameleonMan.cpp134 GLuint m_ui32TexHeadBody; member in class:OGLES2ChameleonMan
199 if(PVRTTextureLoadFromPVR(c_szFinalChameleonManHeadBodyTexFile, &m_ui32TexHeadBody) != PVR_SUCCESS)
658 glBindTexture(GL_TEXTURE_2D, m_ui32TexHeadBody);

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