Searched defs:mag (Results 1 - 6 of 6) sorted by relevance

/frameworks/rs/cpp/
H A DSampler.cpp33 Sampler::Sampler(sp<RS> rs, void* id, RsSamplerValue min, RsSamplerValue mag, argument
38 RsSamplerValue mMag = mag;
64 sp<Sampler> Sampler::create(const sp<RS>& rs, RsSamplerValue min, RsSamplerValue mag, argument
67 void* id = RS::dispatch->SamplerCreate(rs->getContext(), min, mag, wrapS, wrapT,
69 return new Sampler(rs, id, min, mag, wrapS, wrapT, anisotropy);
/frameworks/base/core/java/android/util/
H A DMathUtils.java106 public static float mag(float a, float b) { method in class:MathUtils
110 public static float mag(float a, float b, float c) { method in class:MathUtils
/frameworks/base/libs/hwui/
H A DSkiaShader.cpp88 const float mag = vec.length(); local
89 const float inv = mag ? 1.0f / mag : 0;
H A DTexture.cpp68 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force) { argument
69 if (force || min != mMinFilter || mag != mMagFilter) {
71 mMagFilter = mag;
80 glTexParameteri(mTarget, GL_TEXTURE_MAG_FILTER, mag);
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c620 GLfloat mag; local
628 mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]);
629 if (mag) { /* mpichler, 19950515 */
630 z[0] /= mag;
631 z[1] /= mag;
632 z[2] /= mag;
655 mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]);
656 if (mag) {
657 x[0] /= mag;
658 x[1] /= mag;
[all...]
/frameworks/support/core-ui/java/android/support/v4/widget/
H A DSlidingPaneLayout.java973 private void dimChildView(View v, float mag, int fadeColor) { argument
976 if (mag > 0 && fadeColor != 0) {
978 int imag = (int) (baseAlpha * mag);

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