Searched defs:materialized (Results 1 - 2 of 2) sorted by relevance

/external/v8/src/debug/
H A Ddebug-evaluate.cc72 // materialized and included on top of the native context. Changes to
73 // the materialized object are written back afterwards.
147 // use a debug-evaluate context to wrap both the materialized object and
157 // - Look up in the materialized stack variables.
166 Handle<JSObject> materialized = factory->NewJSObjectWithNullProto(); local
170 MaterializeReceiver(materialized, local_context, local_function,
172 frame_inspector.MaterializeStackLocals(materialized, local_function);
173 MaterializeArgumentsObject(materialized, local_function);
176 context_chain_element.materialized_object = materialized;
196 Handle<JSObject> materialized local
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/external/v8/src/interpreter/
H A Dbytecode-register-optimizer.cc15 // register is materialized in the bytecode stream.
18 RegisterInfo(Register reg, uint32_t equivalence_id, bool materialized, argument
22 materialized_(materialized),
28 void MoveToNewEquivalenceSet(uint32_t equivalence_id, bool materialized);
34 // materialized. The materialized equivalent will be this register
35 // if it is materialized. Returns nullptr if no materialized
40 // materialized and not register |reg|. The materialized equivalen
60 bool materialized() const { return materialized_; } function in class:v8::internal::interpreter::final
61 set_materialized(bool materialized) argument
97 MoveToNewEquivalenceSet( uint32_t equivalence_id, bool materialized) argument
318 RegisterInfo* materialized = info->GetMaterializedEquivalent(); local
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